Importance sampling techniques for the multidimensional ruin problem for general Markov additive sequences of random vectors (Q1872411): Difference between revisions
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Latest revision as of 10:54, 16 December 2024
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English | Importance sampling techniques for the multidimensional ruin problem for general Markov additive sequences of random vectors |
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Importance sampling techniques for the multidimensional ruin problem for general Markov additive sequences of random vectors (English)
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6 May 2003
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Let \(\{S_n\}\) be a sequence of \(\mathbb{R}^n\)-valued random variables and let \(A\subset\mathbb{R}^n\) be open. Consider the hitting probability of a region \(A/\varepsilon: \{x/\varepsilon: x\in A\}\), by \(\{S_n\}\) as \(\varepsilon\to 0\). It is assumed that the mean drift of \(\{S_n\}\) is directed away from \(A\) so that this probability tends to zero as \(\varepsilon\to 0\). The aim of this paper is to use importance sampling for simulating it. For any fixed \(\varepsilon\), an efficient estimate is obtained which has certain optimality properties as \(\varepsilon\to 0\).
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multidimensional ruin problem
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Monte Carlo methods
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rare event simulation
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hitting probabilities
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large deviations
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importance sampling
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