A simple linear algorithm for intersecting convex polygons (Q1822240): Difference between revisions

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Revision as of 05:48, 5 March 2024

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A simple linear algorithm for intersecting convex polygons
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    A simple linear algorithm for intersecting convex polygons (English)
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    1985
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    Let P and Q be two convex polygons with m and n vertices, respectively, which are specified by their cartesian coordinates in order. A simple \(O(m+n)\) algorithm is presented for computing the intersection of P and Q. Unlike previous algorithms, the new algorithm consists of a two-step combination of two simple algorithms for finding convex hulls and triangulations of polygons.
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    computational geometry
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    geometric algorithms
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    convex polygons
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    intersection
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    convex hulls
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    triangulations of polygons
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