Method for real-time simulation of haptic interaction with deformable objects using GPU-based parallel computing and homogeneous hexahedral elements (Q2176253): Difference between revisions
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Revision as of 06:07, 5 March 2024
scientific article
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English | Method for real-time simulation of haptic interaction with deformable objects using GPU-based parallel computing and homogeneous hexahedral elements |
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Method for real-time simulation of haptic interaction with deformable objects using GPU-based parallel computing and homogeneous hexahedral elements (English)
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4 May 2020
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haptic interactive simulation
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finite element method
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moving-least-squares function
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efficient collision model
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