Triangulation of scattered data in 3D space (Q1823604): Difference between revisions

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Latest revision as of 01:02, 20 March 2024

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Triangulation of scattered data in 3D space
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    Triangulation of scattered data in 3D space (English)
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    1988
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    Suppose a set of points is read off from a surface, a torus, say. The problem is to find a triangulation of those points that in some sense produces optimally shaped triangles. This paper presents a detailed algorithm for the triangulation task and also proposes a criterion to determine ``optimally shaped'' triangles, i.e., triangles such that the polyhedron formed by them is as smooth as possible.
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    scattered data
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    triangulation
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    optimally shaped triangles
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