A polynomial time algorithm for computing the nucleolus for a class of disjunctive games with a permission structure (Q637584): Difference between revisions
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Revision as of 02:04, 20 March 2024
scientific article
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English | A polynomial time algorithm for computing the nucleolus for a class of disjunctive games with a permission structure |
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Statements
A polynomial time algorithm for computing the nucleolus for a class of disjunctive games with a permission structure (English)
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6 September 2011
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nucleolus
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game with permission structure
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peer group game
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information market game
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algorithm
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complexity
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