Refinement based on longest-edge and self-similar four-triangle partitions (Q2384517): Difference between revisions
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Revision as of 02:30, 20 March 2024
scientific article
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English | Refinement based on longest-edge and self-similar four-triangle partitions |
scientific article |
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Refinement based on longest-edge and self-similar four-triangle partitions (English)
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10 October 2007
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Mesh quality
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uniform refinement
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longest-edge based algorithms
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bisection
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numerical experiments
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finite element
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