Simulation of shallow-water systems using graphics processing units (Q2654366): Difference between revisions

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Revision as of 02:45, 20 March 2024

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Simulation of shallow-water systems using graphics processing units
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    Simulation of shallow-water systems using graphics processing units (English)
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    15 January 2010
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    shallow-water simulation
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    general-purpose computation on graphics processing units (GPGPU)
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    high performance scientific computing
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