Simulation of shallow-water systems using graphics processing units
DOI10.1016/j.matcom.2009.09.012zbMath1423.76302OpenAlexW2015966651MaRDI QIDQ2654366
Miguel Lastra, Carlos Ureña, José M. Mantas, Manuel J. Castro, José A. García-Rodríguez
Publication date: 15 January 2010
Published in: Mathematics and Computers in Simulation (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.matcom.2009.09.012
high performance scientific computingshallow-water simulationgeneral-purpose computation on graphics processing units (GPGPU)
PDEs in connection with fluid mechanics (35Q35) Finite volume methods applied to problems in fluid mechanics (76M12) Numerical algorithms for specific classes of architectures (65Y10)
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