Slow emergence of cooperation for win-stay lose-shift on trees (Q2384146): Difference between revisions

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Slow emergence of cooperation for win-stay lose-shift on trees
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    Slow emergence of cooperation for win-stay lose-shift on trees (English)
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    20 September 2007
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    The paper under review considers a group of agents on a graph who repeatedly play the prisoner's dilemma (PD) game with their neighbors. The players here apply the win-stay lose-shift strategy. The authors here analyse the rate of convergence to cooperation (i.e. to the all-cooperate state) in terms of the size and structure of the graph. They show that on some expander graphs and bounded-degree trees, this iterated PD game exhibits an exponentially slow converge to cooperation.
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    games on graphs
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    learning
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    prisoner's dilemma game
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    win-stay lose-shift
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    oriented percolation
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    emergence of cooperation
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