Optimal paths in network games with \(p\) players (Q1962055): Difference between revisions

From MaRDI portal
Import240304020342 (talk | contribs)
Set profile property.
ReferenceBot (talk | contribs)
Changed an Item
 
Property / cites work
 
Property / cites work: An algorithm and a program for finding the minimax path tree in weighted digraphs / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4083324 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Cyclic games and an algorithm to find minimax cycle means in directed graphs / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4695280 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Strongly polynomial algorithms for finding minimax paths in networks and solution of cyclic games / rank
 
Normal rank
Property / cites work
 
Property / cites work: On the minimax path in a network / rank
 
Normal rank
Property / cites work
 
Property / cites work: Non-cooperative games / rank
 
Normal rank

Latest revision as of 11:29, 29 May 2024

scientific article
Language Label Description Also known as
English
Optimal paths in network games with \(p\) players
scientific article

    Statements

    Optimal paths in network games with \(p\) players (English)
    0 references
    0 references
    0 references
    0 references
    30 January 2000
    0 references
    The authors develop optimal paths in networks which generalize the well known combinatorial problem on the shortest path in a network. The problem formulation and the theorems are presented without numerical illustration.
    0 references
    optimal paths in networks
    0 references

    Identifiers