Learning, information, and sorting in market entry games: theory and evidence (Q2486151): Difference between revisions

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Revision as of 14:00, 10 June 2024

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Learning, information, and sorting in market entry games: theory and evidence
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    Learning, information, and sorting in market entry games: theory and evidence (English)
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    5 August 2005
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    Market entry games
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    Reinforcement learning
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    Fictitious play
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    Experiments
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