Learning, information, and sorting in market entry games: theory and evidence
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Publication:2486151
DOI10.1016/J.GEB.2004.04.007zbMATH Open1114.91007OpenAlexW2153736663MaRDI QIDQ2486151FDOQ2486151
Authors: John Duffy, Ed Hopkins
Publication date: 5 August 2005
Published in: Games and Economic Behavior (Search for Journal in Brave)
Full work available at URL: http://www.econ.ed.ac.uk/papers/id78_esedps.pdf
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Cites Work
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- Mixed equilibria and dynamical systems arising from fictitious play in perturbed games
- Sophisticated experience-weighted attraction learning and strategic teaching in repeated games
- Learning in perturbed asymmetric games
- Payoff assessments without probabilities: a simple dynamic model of choice
- Coordination, ``Magic, and reinforcement learning in a market entry game
- Equilibrium play in large group market entry games
- Experience-weighted attraction learning in sender-receiver signaling games
- An experimental study of coordination and learning in iterated two-market entry games
- Coordination and learning behavior in large groups with asymmetric players
- Elicitation of strategy profiles in large group coordination games
Cited In (23)
- Attainment of equilibrium via Marshallian path adjustment: queueing and buyer determinism
- Competition fosters trust
- Learning in games with risky payoffs
- Illusion of control in time-horizon minority and Parrondo games
- AI-driven liquidity provision in OTC financial markets
- Interacting nonlinear reinforced stochastic processes: Synchronization or non-synchronization
- Attainability of boundary points under reinforcement learning
- An experiment on learning with limited information: nonconvergence, experimentation cascades, and the advantage of being slow.
- Strategies and evolution in the minority game: a multi-round strategy experiment
- Forward induction and market entry with an endogenous outside option
- Bounded memory, inertia, sampling and weighting model for market entry games
- A class of evolutionary models for participation games with negative feedback
- A case of evolutionarily stable attainable equilibrium in the laboratory
- The minority of three-game: an experimental and theoretical analysis
- Bounded rationality for relaxing best response and mutual consistency: the quantal hierarchy model of decision making
- Equilibrium selection and the role of information in repeated matching markets
- Learning in perturbed asymmetric games
- Equilibrium routing under uncertainty
- A payoff-based learning procedure and its application to traffic games
- Price-setting and attainment of equilibrium: posted offers versus an administered price
- Coordination after gains and losses: is prospect theory's value function predictive for games?
- Learning in rent-seeking contests with payoff risk and foregone payoff information
- Markets for contracts: Experiments exploring the compatibility of games and markets for games
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