Payoff assessments without probabilities: a simple dynamic model of choice
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Publication:1304012
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- scientific article; zbMATH DE number 3965301 (Why is no real title available?)
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- Analysis of recursive stochastic algorithms
- Case-Based Decision Theory
- Case-based optimization
- Maximin, leximin, and the protective criterion: Characterizations and comparisons
- Maxmin expected utility with non-unique prior
- Predicting how people play games: A simple dynamic model of choice
- Quantal response equilibria for normal form games
- Stochastic Choice and Cardinal Utility
- Subjective games and equilibria
Cited in
(36)- Learning from inferred foregone payoffs
- Convergence results on stochastic adaptive learning
- Economists' models of learning
- Congestion allocation for distributed networks: an experimental study
- Factors in learning dynamics influencing relative strengths of strategies in poker simulation
- Learning aspiration in repeated games
- Multi-object auctions with package bidding: an experimental comparison of Vickrey and iBEA
- Foregone with the wind: Indirect payoff information and its implications for choice
- Attainability of boundary points under reinforcement learning
- Analyzing behavior implied by EWA learning: an emphasis on distinguishing reinforcement from belief learning
- Characterizing cautious choice
- An experiment on case-based decision making
- Mean and variance responsive learning
- Predicting how people play games: A simple dynamic model of choice
- Simple and inertial behavior: An optimizing decision model with imprecise perceptions
- Dynamic nonlinear pricing model based on adaptive and sophisticated learning
- An adaptive learning model with foregone payoff information
- Aspiration-based and reciprocity-based rules in learning dynamics for symmetric normal-form games
- Learning to play games in extensive form by valuation
- Evaluating the reliance on past choices in adaptive learning models
- Developments on Experimental Economics
- Decision rules with bounded memory
- Q-learning agents in a Cournot oligopoly model
- Learning, information, and sorting in market entry games: theory and evidence
- An adaptive learning model in coordination games
- Prospect dynamics and loss dominance
- Evolving market structure: An ACE model of price dispersion and loyalty
- Preferences under ignorance
- An experiment on learning with limited information: nonconvergence, experimentation cascades, and the advantage of being slow.
- A note on adjusted replicator dynamics in iterated games
- Evaluating generalizability and parameter consistency in learning models
- Generalized reinforcement learning in perfect-information games
- Choice Without Beliefs
- Non-probabilistic decision making with memory constraints
- Learning under limited information.
- Learning and equilibrium transitions: stochastic stability in discounted stochastic fictitious play
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