An experiment on learning with limited information: nonconvergence, experimentation cascades, and the advantage of being slow.
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Publication:1885437
DOI10.1016/S0899-8256(03)00183-0zbMATH Open1068.91009OpenAlexW2114021499MaRDI QIDQ1885437FDOQ1885437
Eric J. Friedman, Scott Shenker, Mikhael Shor, Barry Sopher
Publication date: 28 October 2004
Published in: Games and Economic Behavior (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/s0899-8256(03)00183-0
Cites Work
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- Experience-weighted Attraction Learning in Normal Form Games
- Calibrated learning and correlated equilibrium
- Rational Learning Leads to Nash Equilibrium
- Learning, Mutation, and Long Run Equilibria in Games
- The Evolution of Conventions
- An iterative method of solving a game
- Reputation and Equilibrium Selection in Games with a Patient Player
- Noncooperative Collusion under Imperfect Price Information
- Sophisticated experience-weighted attraction learning and strategic teaching in repeated games
- Adaptive and sophisticated learning in normal form games
- Payoff assessments without probabilities: a simple dynamic model of choice
- Learning behavior in an experimental matching pennies game
- The Role of Information in Bargaining: An Experimental Study
- A "Reputation" Refinement without Equilibrium
- A stochastic equilibrium model of internet pricing
- Learning in network contexts: experimental results from simulations
Cited In (7)
- Cheap talk and cooperation in Stackelberg games
- Learning under limited information.
- Learning in network contexts: experimental results from simulations
- An experimental evaluation of the serial cost sharing rule
- Learning strategic environments: An experimental study of strategy formation and transfer
- Aspiration adaptation in the ultimatum minigame.
- Real-time tacit bargaining, payoff focality, and coordination complexity: experimental evidence
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