Sophisticated experience-weighted attraction learning and strategic teaching in repeated games
From MaRDI portal
Publication:697948
DOI10.1006/JETH.2002.2927zbMATH Open1015.91011DBLPjournals/jet/CamererHC02OpenAlexW2146289454WikidataQ58482953 ScholiaQ58482953MaRDI QIDQ697948FDOQ697948
Juin-Kuan Chong, Colin Camerer, Teck-Hua Ho
Publication date: 18 September 2002
Published in: Journal of Economic Theory (Search for Journal in Brave)
Full work available at URL: https://semanticscholar.org/paper/c838c74d999245f67bb6f89be474cbda2073c369
Cites Work
- Title not available (Why is that?)
- Title not available (Why is that?)
- Title not available (Why is that?)
- Title not available (Why is that?)
- Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term
- Experience-weighted Attraction Learning in Normal Form Games
- Games of perfect information, predatory pricing and the chain-store paradox
- Quantal response equilibria for extensive form games
- Quantal response equilibria for normal form games
- On players' models of other players: Theory and experimental evidence
- On the Strategic Stability of Equilibria
- An Experimental Study of Belief Learning Using Elicited Beliefs
- Two Competing Models of How People Learn in Games
- Stochastic game theory: For playing games, not just for doing theory
- Learning to be imperfect: The ultimatum game
- Learning and decision costs in experimental constant sum games
- An Experimental Study of the Centipede Game
- Reputation and imperfect information
- Reputation and Equilibrium Selection in Games with a Patient Player
- Boundedly rational Nash equilibrium: A probabilistic choice approach
- An Evaluation of Econometric Models of Adaptive Learning
- Experience-weighted attraction learning in coordination games: Probability rules, heterogeneity, and time-variation
- Rule learning in symmetric normal-form games: Theory and evidence
- Boundedly rational rule learning in a guessing game
- Learning behavior in an experimental matching pennies game
- An experimental investigation of unprofitable games.
- Adaptive Dynamics in Coordination Games
- Learning from personal experience: One rational gay and the justification of myopia
- Adaptive approaches to stochastic programming
- Ignoring the rationality of others: evidence from experimental normal-form games.
- Evolution, learning, and economic behavior
- Experience-weighted attraction learning in sender-receiver signaling games
- Does observation of others affect learning in strategic environments? An experimental study
- Adaptive learning and equilibrium selection in experimental coordination games: An ARCH(1) approach
- Evidence for learning to learn behavior in normal form games
- On "Reputation" Refinements with Heterogeneous Beliefs
- A "Reputation" Refinement without Equilibrium
- Predicting how people play games: A simple dynamic model of choice
Cited In (55)
- Equilibrium in secure strategies as a development of the concept of Nash equilibrium
- Cooperative teaching and learning of actions
- How cognitive skills affect strategic behavior: cognitive ability, fluid intelligence and judgment
- Memory loss can prevent chaos in games dynamics
- Rage against the machines: how subjects play against learning algorithms
- Learning and sophistication in coordination games
- Leading to efficient coordination: individual traits, beliefs and choices in the minimum effort game
- Coordination between a sophisticated and fictitious player
- Applying ``theory of mind: theory and experiments
- Estimating case-based learning
- An introduction to the Symposium on behavioral game theory
- Introduction to experimental game theory
- Overcoming inefficient lock-in in coordination games with sophisticated and myopic players
- The emergence of cooperation through leadership
- Farsighted manipulation and exploitation in networks
- Regular quantal response equilibrium
- Multiagent system simulations of signal averaging in English auctions with two-dimensional value signals
- Pattern recognition and subjective belief learning in a repeated constant-sum game
- Varieties of agents in agent-based computational economics: a historical and an interdisciplinary perspective
- A generalized approach to belief learning in repeated games
- A numerical analysis of the evolutionary stability of learning rules
- An experiment on learning with limited information: nonconvergence, experimentation cascades, and the advantage of being slow.
- Learning about learning in games through experimental control of strategic interdependence
- Learning process in public goods games
- Competing against experienced and inexperienced players
- An initial implementation of the Turing tournament to learning in repeated two-person games
- Learning in two-dimensional beauty contest games: theory and experimental evidence
- Self-tuning experience weighted attraction learning in games
- Experience-weighted attraction learning in coordination games: Probability rules, heterogeneity, and time-variation
- Learning and transfer in signaling games
- Stated beliefs versus inferred beliefs: a methodological inquiry and experimental test
- Learning, information, and sorting in market entry games: theory and evidence
- Compromise and coordination: an experimental study
- Money illusion and coordination failure
- Building rational cooperation
- The tree of experience in the forest of information: Overweighing experienced relative to observed information
- Coevolution of deception and preferences: Darwin and Nash meet Machiavelli
- Title not available (Why is that?)
- Fairness, public good, and emotional aspects of punishment behavior
- Learning and dropout in contests: an experimental approach
- A learning-based model of repeated games with incomplete information
- Coordination and cooperation problems in network good production
- HOW INDIVIDUALS LEARN TO TAKE TURNS: EMERGENCE OF ALTERNATING COOPERATION IN A CONGESTION GAME AND THE PRISONER'S DILEMMA
- Experiments on individual strategy updating in iterated snowdrift game under random rematching
- Dynamic nonlinear pricing model based on adaptive and sophisticated learning
- Learning strategic environments: An experimental study of strategy formation and transfer
- Limited rationality and the strategic environment: further theory and experimental evidence
- Dynamic exploitation of myopic best response
- A dynamic graph model of strategy learning for predicting human behavior in repeated games
- Learning competitive equilibrium in laboratory exchange economies
- Learning to bid in sequential Dutch auctions
- Learning, teaching, and turn taking in the repeated assignment game
- Defense and security planning under resource uncertainty and multi‐period commitments
- If multi-agent learning is the answer, what is the question?
- Ignoring the rationality of others: evidence from experimental normal-form games.
This page was built for publication: Sophisticated experience-weighted attraction learning and strategic teaching in repeated games
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q697948)