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(only showing first 100 items - show all)- Modeling of the learning process in centipede games
- Do individuals use backward induction in dynamic optimization problems? An experimental investigation
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- Limited foresight equilibrium
- Behavior in the centipede game: a decision-theoretical perspective
- Social games: matching and the play of finitely repeated games
- Forward induction and entry deterrence: an experiment
- Delay to deal: bargaining with indivisibility and round-dependent transfer
- Motives behind cooperation in finitely repeated prisoner's dilemma
- The absent-minded centipede
- Trust in triads: Effects of exit, control, and learning.
- The existence of equilibrium in games with randomly perturbed payoffs and applications to experimental economics
- Recursively modeling other agents for decision making: a research perspective
- Optimism and pessimism in games
- Identification and testing of modes in beliefs
- Stochastic game theory: For playing games, not just for doing theory
- Expectations and fairness in a simple bargaining experiment
- Exploring the constraints on artificial general intelligence: a game-theoretic model of human vs machine interaction
- Stable sampling in repeated games
- BACKWARD INDUCTION OR FORWARD REASONING? – AN EXPERIMENT OF STOCHASTIC ALTERNATING OFFER BARGAINING
- Regular quantal response equilibrium
- Human strategic reasoning in dynamic games: experiments, logics, cognitive models
- Children's application of theory of mind in reasoning and language
- Theoretical tools for understanding and aiding dynamic decision making
- Efficiency by trust in fairness? Multiperiod ultimatum bargaining experiments with an increasing cake
- Learning in experimental games
- An automated method for building cognitive models for turn-based games from a strategy logic
- Individual learning in normal form games: Some laboratory results
- Adaptive learning and equilibrium selection in experimental coordination games: An ARCH(1) approach
- Why do children pass in the centipede game? Cognitive limitations v. risk calculations
- The hazards and benefits of condescension in social learning
- Computing sequential equilibria using agent quantal response equilibria
- Cooperation and signaling with uncertain social preferences
- Life-cycle consumption under social interactions
- Best-reply matching in games.
- King of the Hill: giving backward induction its best shot
- The cognitive foundations of tacit commitments: a virtual bargaining model of dynamic interactions
- Subgame-perfect cooperation in an extensive game
- What drives people's choices in turn-taking games, if not game-theoretic rationality?
- Two game models for cooperation with implicit noncooperation
- THE E-MAIL GAME REVISITED — MODELING ROUGH INDUCTIVE REASONING
- Cognitive hierarchies for games in extensive form
- Studying strategies and types of players: experiments, logics and cognitive models
- Cycles of learning in the centipede game
- Distributional concerns: Equity- or efficiency-oriented?
- Degrading network capacity may improve performance: private versus public monitoring in the Braess paradox
- Do players reason by forward induction in dynamic perfect information games?
- Detecting failures of backward induction: Monitoring information search in sequential bargaining
- Modelling equilibrium play as governed by analogy and limited foresight
- Strategic reasoning: building cognitive models from logical formulas
- Economical experiments: Bayesian efficient experimental design
- Where strategic and evolutionary stability depart -- a study of minimal diversity games
- Building rational cooperation
- A backward induction experiment
- Implementation by iterative dominance and backward induction: An experimental comparison
- Competitive centipede games: zero-end payoffs and payoff inequality deter reciprocal cooperation
- Heterogeneous quantal response equilibrium and cognitive hierarchies
- A theory of sequential reciprocity
- Vertigo: Comparing structural models of imperfect behavior in experimental games
- Bounded rationality for relaxing best response and mutual consistency: the quantal hierarchy model of decision making
- Measuring beliefs in an experimental lost wallet game
- The give and take game: analysis of a resource sharing game
- An empirical model of strategic choice with an application to coordination games
- Endogenous barriers to learning
- High-stakes failures of backward induction
- Clock games: theory and experiments
- A note on disbelief in others regarding backward induction
- Aversion to norm-breaking: A model
- Fairness, public good, and emotional aspects of punishment behavior
- What makes an allocation fair? Some experimental evidence.
- Negotiation strategies for agents with ordinal preferences: theoretical analysis and human study
- A learning-based model of repeated games with incomplete information
- The importance of moral reflection and self-reported data in a dictator game with production
- A cognitive hierarchy model of learning in networks
- Dynamic learning in a two-person experimental game
- Backward induction with players who doubt others' faultlessness
- Joint search with self-interested agents and the failure of cooperation enhancers
- ``Test two, choose the better leads to high cooperation in the centipede game
- Evolutionary dynamics in finite populations can explain the full range of cooperative behaviors observed in the centipede game
- A solution to the hold-up problem involving gradual investment.
- Non-equilibrium play in centipede games
- Human-agent decision-making: combining theory and practice
- Evolutionary stability in a reputational model of bargaining.
- A note on stabilizing cooperation in the centipede game
- Introduction: Special issue of ``Games and Economic Behavior in honor of Richard D. McKelvey
- Experience from a course in game theory: Pre- and postclass problem sets as a didactic device
- An experimental study of constant-sum centipede games
- Analogy-based expectation equilibrium
- A theory of reciprocity
- Equilibrium play and adaptive learning in a three-person centipede game.
- Learning and decision costs in experimental constant sum games
- On the centipede game with a social norm
- Logic and social cognition. The facts matter, and so do computational models
- Bid pooling in reverse multi-unit Dutch auctions: an experimental investigation
- A payoff uncertainty explanation of results in experimental centipede games
- Clocks and trees: isomorphic Dutch auctions and centipede games
- Stochastic adaptive learning with committed players in games with strict Nash equilibria
- Learning to apply theory of mind
- Super-Nash performance
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