On players' models of other players: Theory and experimental evidence

From MaRDI portal
Publication:1896675

DOI10.1006/game.1995.1031zbMath0831.90135OpenAlexW2011353069WikidataQ56658242 ScholiaQ56658242MaRDI QIDQ1896675

Paul W. Wilson, Dale O. II Stahl

Publication date: 4 September 1995

Published in: Games and Economic Behavior (Search for Journal in Brave)

Full work available at URL: http://www.dklevine.com/archive/refs4542.pdf



Related Items

Self-tuning experience weighted attraction learning in games, Majoritarian Blotto contests with asymmetric battlefields: an experiment on apex games, Network routing for insurgency: An adversarial risk analysis framework, Belief formation in a signaling game without common prior: an experiment, BOUNDED RATIONALITY AND ALTERNATING-OFFER BARGAINING, Stochastic evolution of rules for playing finite normal form games, Designing Societies of Robots, Consumers' privacy choices in the era of big data, Three steps ahead, The Predominant Role of Signal Precision in Experimental Beauty Contests, A bargaining experiment with asymmetric institutions and preferences, Defense and security planning under resource uncertainty and multi‐period commitments, Adversarial risk analysis for first‐price sealed‐bid auctions, Decision support issues in automated driving systems, Recursive reasoning-based training-time adversarial machine learning, Adversarial risk analysis for auctions using non-strategic play and level-k thinking: A general case of n bidders with regret, Level-\(k\) predatory trading, Lying for votes, Asymmetric volunteer's dilemma game: theory and experiment, The analogical foundations of cooperation, Bounded rationality for relaxing best response and mutual consistency: the quantal hierarchy model of decision making, Does seeing more deeply into a game increase one's chances of winning?, Dynamic unawareness and rationalizable behavior, Beyond fictitious play beliefs: incorporating pattern recognition and similarity matching, Unnamed Item, Do people minimize regret in strategic situations? A level-\(k\) comparison, Step thinking and costly coordination, Why votes have value: instrumental voting with overconfidence and overestimation of others' errors, Out of your mind: eliciting individual reasoning in one shot games, Level-\(k\) reasoning and time pressure in the 11--20 money request game, How much does it help to know what she knows you know? An agent-based simulation study, Cost of reasoning and strategic sophistication, Estimation of social preferences in generalized dictator games, Likelihood inference in some finite mixture models, Group play in games and the role of consent in network formation, Competitive burnout: theory and experimental evidence, On collective intentions: collective action in economics and philosophy, Equilibrium selection through incomplete information in coordination games: an experimental study, Overcommunication in strategic information transmission games, Cooperative oligopoly games with boundedly rational firms, Random belief equilibrium in normal form games, On loss aversion, level-1 reasoning, and betting, Models of strategic behavior, Dynamic learning in a two-person experimental game, Cognitive forward induction and coordination without common knowledge: an experimental study, Expected utility theory and prospect theory: One wedding and a decent funeral, Enjoy the silence: An experiment on truth-telling, Testing theories of behavior for extensive-form two-player two-stage games, Heterogeneous quantal response equilibrium and cognitive hierarchies, Computer science and decision theory, The limited value of a second opinion: competition and exaggeration in experimental cheap talk games, Group behaviour in tacit coordination games with focal points -- an experimental investigation, Robust Adversarial Risk Analysis: A Level-k Approach, Recursively modeling other agents for decision making: a research perspective, The \(\alpha \)-beauty contest: Choosing numbers, thinking intervals, Behavioral influences on strategic interactions outcomes in game theory models, Counter-Factual Reinforcement Learning: How to Model Decision-Makers That Anticipate the Future, TESTING THE QUANTAL RESPONSE HYPOTHESIS, An experimental study of constant-sum centipede games, Preference for efficiency or confusion? A note on a boundedly rational equilibrium approach to individual contributions in a public good game, Adversarial risk analysis: Borel games, A choice prediction competition for social preferences in simple extensive form games: an introduction, Uncommon Knowledge in Multiparty Auctions, Feature-based choice and similarity perception in normal-form games: an experimental study, Informed speculation with k-level reasoning, Endogenous information acquisition in Bayesian games with strategic complementarities, Does uncertainty lead to sincerity? Simple and complex voting mechanisms, The value of a coordination game, Mechanism design with level-k types: theory and an application to bilateral trade, Logic and social cognition. The facts matter, and so do computational models, A generalized cognitive hierarchy model of games, Knowledge-based strategies for multi-agent teams playing against nature, The variable frame theory of focal points: An experimental study, Individual learning in normal form games: Some laboratory results, Convergence of incentive-driven dynamics in Fisher markets, Stable sampling equilibrium in common pool resource games, Salience and strategy choice in \(2\times 2\) games, Evolutionary game theory: a renaissance, Collective action problem in heterogeneous groups with punishment and foresight, Strategic reasoning in persuasion games: an experiment, Money illusion and coordination failure, Two ``little treasure games driven by unconditional regret, Non-equilibrium play in centipede games, Bounded rationality and correlated equilibria, Does information transparency decrease coordination failure?, Inspired and inspiring: Hervé Moulin and the discovery of the beauty contest game, Behavior in strategic settings: evidence from a million rock-paper-scissors games, Predicting human behavior in unrepeated, simultaneous-move games, Limited rationality and the strategic environment: further theory and experimental evidence, A cognitive hierarchy model of learning in networks, A cognitive hierarchy model of behavior in the action commitment game, Strategic sophistication and attention in games: an eye-tracking study, Stake size and the power of focal points in coordination games: experimental evidence, How does communication affect beliefs in one-shot games with complete information?, Time-consistent stopping under decreasing impatience, A unified approach to comparative statics puzzles in experiments, Fishing for fools, Preordered service in contract enforcement, Correlated beliefs: predicting outcomes in \(2\times 2\) games, Evolution of theories of mind, On the persistence of strategic sophistication, A Bayesian hierarchical model for inferring player strategy types in a number guessing game, Beliefs and endogenous cognitive levels: an experimental study, Strategic reasoning in \(p\)-beauty contests, Strategic risk and coordination failure in blame games, Detecting heterogeneous risk attitudes with mixed gambles, Varieties of agents in agent-based computational economics: a historical and an interdisciplinary perspective, Attitudes to ambiguity in one-shot normal-form games: an experimental study, Ignoring the rationality of others: evidence from experimental normal-form games., The winner's curse: conditional reasoning and belief formation, How to play \((3\times 3)\)-games.: A strategy method experiment., Are the treasures of game theory ambiguous?, Reasoning about others' reasoning, A model of noisy introspection., Symmetric play in repeated allocation games, Cognitive hierarchies in adaptive play, Between-game rule learning in dissimilar symmetric normal-form games, Knowing me, imagining you: projection and overbidding in auctions, Testing the level of consistency between choices and beliefs in games using eye-tracking, Inferring strategies from observed actions: a nonparametric, binary tree classification approach, An approximate solution to rent-seeking contests with private information, On the role of heuristics -- experimental evidence on inflation dynamics, Best response dynamics with level-\(n\) expectations in two-stage games, Restricted and free-form cheap-talk and the scope for efficient coordination, Behavioral models for first-price sealed-bid auctions with the one-shot decision theory, King of the Hill: giving backward induction its best shot, Communication with evidence in the lab, Identification and testing of modes in beliefs, Detecting failures of backward induction: Monitoring information search in sequential bargaining, Sophisticated experience-weighted attraction learning and strategic teaching in repeated games, Tacit cooperation, strategic uncertainty, and coordination failure: Evidence from repeated dominance solvable games, Evidence for learning to learn behavior in normal form games, Strategic pricing with rational inattention to quality, On the beliefs off the path: equilibrium refinement due to quantal response and level-\(k\), Level-\(k\) reasoning in a generalized beauty contest, Level-\(k\) reasoning in contests, Error cascades in observational learning: an experiment on the Chinos game, English auctions with resale: an experimental study, Identifying behaviorally robust strategies for normal form games under varying forms of uncertainty, Cognitive hierarchy theory and two-person games, Level-k reasoning in school choice, A window of cognition: eyetracking the reasoning process in spatial beauty contest games, Quantal response and nonequilibrium beliefs explain overbidding in maximum-value auctions, Equilibrium play and best response to (stated) beliefs in normal form games, Coordination, ``Magic, and reinforcement learning in a market entry game, Equilibrium refinement vs. level-\(k\) analysis: An experimental study of cheap-talk games with private information, Authority and communication in the laboratory, Stated beliefs versus inferred beliefs: a methodological inquiry and experimental test, Evidence for optimistic and pessimistic behavior in normal-form games, An empirical model of strategic choice with an application to coordination games, Adaptive learning and equilibrium selection in experimental coordination games: An ARCH(1) approach, Rule learning in symmetric normal-form games: Theory and evidence, Learning and sophistication in coordination games, Level-\(k\) models and overspending in contests, Comparing theories of one-shot play out of treatment, Variable-frame level-\(n\) theory, Team reasoning and the rational choice of payoff-dominant outcomes in games, Estimating the use of higher-order theory of mind using computational agents, Aspiration-based and reciprocity-based rules in learning dynamics for symmetric normal-form games, An experimental comparison of induced and elicited beliefs, Strategic manipulation in judgment aggregation under higher-level reasoning, Competing against experienced and inexperienced players, Coordination under limited depth of reasoning, Competition, preference uncertainty, and jamming: a strategic communication experiment