Strategic sophistication and attention in games: an eye-tracking study
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Cites work
- A Cognitive Hierarchy Model of Games
- A Theory of Fairness, Competition, and Cooperation
- Detecting failures of backward induction: Monitoring information search in sequential bargaining
- Experience from a course in game theory: Pre- and postclass problem sets as a didactic device
- Imperfect choice or imperfect attention? Understanding strategic thinking in private information games
- Model-Based Clustering, Discriminant Analysis, and Density Estimation
- On players' models of other players: Theory and experimental evidence
- Revealed Altruism
- Self-referential thinking and equilibrium as states of mind in games: fMRI evidence
- Seriation and matrix reordering methods: An historical overview
- Social decision theory: choosing within and between groups
- Understanding Social Preferences with Simple Tests
Cited in
(14)- A window of cognition: eyetracking the reasoning process in spatial beauty contest games
- Restricted attention, myoptic play, and the learning of equilibrium
- On the strategic value of `shooting yourself in the foot': an experimental study of burning money
- Games based study of nonblind confrontation
- Cognitive ability and the effect of strategic uncertainty
- Plasticity of strategic sophistication in interactive decision-making
- The path to equilibrium in sequential and simultaneous games: a mousetracking study
- Predictable effects of visual salience in experimental decisions and games
- Predicting human behavior in unrepeated, simultaneous-move games
- Gain-loss framing in interdependent choice
- Motives and comprehension in a public goods game with induced emotions
- Testing the level of consistency between choices and beliefs in games using eye-tracking
- Discussion of: ``From lab experiment to the field: the case of a price formation model based on laboratory findings
- Imperfect choice or imperfect attention? Understanding strategic thinking in private information games
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