Testing the level of consistency between choices and beliefs in games using eye-tracking
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Cites work
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- A theory of sequential reciprocity
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- Detecting failures of backward induction: Monitoring information search in sequential bargaining
- Elicited beliefs and social information in modified dictator games: what do dictators believe other dictators do?
- Equilibrium play and best response to (stated) beliefs in normal form games
- First- and second-order subjective expectations in strategic decision-making: experimental evidence
- Fragility of information cascades: an experimental study using elicited beliefs
- Giving According to GARP: An Experimental Test of the Consistency of Preferences for Altruism
- Ignoring the rationality of others: evidence from experimental normal-form games.
- Imperfect choice or imperfect attention? Understanding strategic thinking in private information games
- Measuring beliefs in an experimental lost wallet game
- Measuring Expectations
- Model-Based Clustering, Discriminant Analysis, and Density Estimation
- On players' models of other players: Theory and experimental evidence
- Reciprocity as a Contract Enforcement Device: Experimental Evidence
- Revealed Altruism
- Self-referential thinking and equilibrium as states of mind in games: fMRI evidence
- Stated Beliefs and Play in Normal-Form Games
- Stated beliefs versus inferred beliefs: a methodological inquiry and experimental test
- Strategic sophistication and attention in games: an eye-tracking study
- The framing of games and the psychology of play
- Understanding Social Preferences with Simple Tests
- Why Do People Keep Their Promises? An Experimental Test of Two Explanations
Cited in
(8)- A window of cognition: eyetracking the reasoning process in spatial beauty contest games
- Gain-loss framing in interdependent choice
- Plasticity of strategic sophistication in interactive decision-making
- Classical and belief-based gift exchange models: theory and evidence
- Imperfect choice or imperfect attention? Understanding strategic thinking in private information games
- Bounded rationality for relaxing best response and mutual consistency: the quantal hierarchy model of decision making
- Attempting to detect a lie: do we think it through?
- Strategic sophistication and attention in games: an eye-tracking study
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