A Cognitive Hierarchy Model of Games
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Cited in
(only showing first 100 items - show all)- Equilibrium refinement vs. level-\(k\) analysis: An experimental study of cheap-talk games with private information
- Categorizing others in a large game
- Learning and sophistication in coordination games
- Ignoring the rationality of others: evidence from experimental normal-form games.
- A model of noisy introspection.
- New leads in speculative behavior
- Learning from inferred foregone payoffs
- The effect of competition on risk taking in contests
- Autonomous agents modelling other agents: a comprehensive survey and open problems
- Salience and strategy choice in 2 2 games
- Incentive magnitude effects in experimental games: bigger is not necessarily better
- Modeling customer bounded rationality in operations management: a review and research opportunities
- Eliciting beliefs in beauty contest experiments
- Inspired and inspiring: Hervé Moulin and the discovery of the beauty contest game
- Predicting human behavior in unrepeated, simultaneous-move games
- Rationalizability and Nash equilibria in guessing games
- Limited rationality and the strategic environment: further theory and experimental evidence
- How does communication affect beliefs in one-shot games with complete information?
- Some reflections on past and future of nonlinear dynamics in economics and finance
- Recent studies of agent incentives in internet resource allocation and pricing
- Knowing me, imagining you: projection and overbidding in auctions
- Testing the level of consistency between choices and beliefs in games using eye-tracking
- The strategic environment effect in beauty contest games
- Focal points and payoff information in tacit bargaining
- The expected externality mechanism in a level-\(k\) environment
- King of the Hill: giving backward induction its best shot
- Communication with evidence in the lab
- Strategic uncertainty in markets for nonrenewable resources: a level-k approach
- A window of cognition: eyetracking the reasoning process in spatial beauty contest games
- A cognitive hierarchy model of learning in networks
- ``Cognitive games: a linear impulse model
- Strategic pricing with rational inattention to quality
- On the beliefs off the path: equilibrium refinement due to quantal response and level-\(k\)
- Impulse balance in the newsvendor game
- Level-\(k\) reasoning in a generalized beauty contest
- Cognitive hierarchy and voting manipulation in \(k\)-approval voting
- Obfuscation maximization-based decision-making: theory, methodology and first empirical evidence
- Identifying behaviorally robust strategies for normal form games under varying forms of uncertainty
- Efficient mechanisms for level-\(k\) bilateral trading
- Level-k reasoning in school choice
- Decision-making: from neuroscience to neuroeconomics -- an overview
- Experimental cheap talk games: strategic complementarity and coordination
- Modeling players with random ``data access
- A model of trust
- Level-\(k\) models and overspending in contests
- Communication-enhancing vagueness
- Bounded rationality in differential games: a reinforcement learning-based approach
- Bounded rationality in learning, perception, decision-making, and stochastic games
- Comparing theories of one-shot play out of treatment
- Team reasoning and the rational choice of payoff-dominant outcomes in games
- Estimating the use of higher-order theory of mind using computational agents
- Strategic manipulation in judgment aggregation under higher-level reasoning
- Informed speculation with k-level reasoning
- Learning in two-dimensional beauty contest games: theory and experimental evidence
- The value of a coordination game
- Mechanism design with level-k types: theory and an application to bilateral trade
- The cognitive foundations of tacit commitments: a virtual bargaining model of dynamic interactions
- Convergence of incentive-driven dynamics in Fisher markets
- Recent studies of agent incentives in Internet resource allocation and pricing
- Day-to-day dynamics in a simple traffic network with mixed direct and contrarian route choice behaviors
- Strategic reasoning in persuasion games: an experiment
- The evolution of choice and learning in the two-person beauty contest game from kindergarten to adulthood
- Non-equilibrium play in centipede games
- Behavior in strategic settings: evidence from a million rock-paper-scissors games
- Preordered service in contract enforcement
- Reasoning about others' reasoning
- Do people minimize regret in strategic situations? A level-k comparison
- Endogenous quantal response equilibrium
- Studying strategies and types of players: experiments, logics and cognitive models
- Cost of reasoning and strategic sophistication
- A quantitative easing experiment
- Cooperative oligopoly games with boundedly rational firms
- On loss aversion, level-1 reasoning, and betting
- Models of strategic behavior
- Guessing with negative feedback: an experiment
- The control of game form recognition in experiments: Understanding dominant strategy failures in a simple two person ``guessing game
- Heterogeneous quantal response equilibrium and cognitive hierarchies
- The limited value of a second opinion: competition and exaggeration in experimental cheap talk games
- Group behaviour in tacit coordination games with focal points -- an experimental investigation
- Recursively modeling other agents for decision making: a research perspective
- Rational altruism? On preference estimation and dictator game experiments
- Gibbard-Satterthwaite games for k-approval voting rules
- Coordination and cooperation problems in network good production
- Examining monotonicity and saliency using level-\(k\) reasoning in a voting game
- A unifying learning framework for building artificial game-playing agents
- Solution concepts of principal-agent models with unawareness of actions
- Self-tuning experience weighted attraction learning in games
- The reflexive partitions method in models of collective behavior and control
- Strategic risk and response time across games
- Identification of first-price auctions with non-equilibrium beliefs: a measurement error approach
- Bid pooling in reverse multi-unit Dutch auctions: an experimental investigation
- Cooperating over losses and competing over gains: a social dilemma experiment
- Directed graphical structure, Nash equilibrium, and potential games
- Does seeing more deeply into a game increase one's chances of winning?
- Dynamic unawareness and rationalizable behavior
- Cheap talk with multiple audiences: an experimental analysis
- Step thinking and costly coordination
- Out of your mind: eliciting individual reasoning in one shot games
- How much does it help to know what she knows you know? An agent-based simulation study
- The price of flexibility: towards a theory of thinking aversion
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