Behavior in strategic settings: evidence from a million rock-paper-scissors games
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Publication:2183997
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Cites work
- scientific article; zbMATH DE number 1907684 (Why is no real title available?)
- A Bayesian hierarchical model for inferring player strategy types in a number guessing game
- A Cognitive Hierarchy Model of Games
- An empirical model of non-equilibrium behavior in games
- Behavior in a Dynamic Decision Problem: An Analysis of Experimental Evidence Using a Bayesian Type Classification Algorithm
- Brown's original fictitious play
- Cycles and instability in a rock-paper-scissors population game: a continuous time experiment
- Evolution of smart\(_ n\) players
- Fictitious play in \(2\times n\) games
- Fictitious play property for games with identical interests
- Learning and decision costs in experimental constant sum games
- Learning behavior in an experimental matching pennies game
- On players' models of other players: Theory and experimental evidence
- On the irrelevance of risk attitudes in repeated two-outcome games
- On the persistence of strategic sophistication
- Predicting human behavior in unrepeated, simultaneous-move games
- Quantal response equilibria for normal form games
- The Evolution of Conventions
- `Learning' with no feedback in a competitive guessing game.
Cited in
(14)- The control of game form recognition in experiments: Understanding dominant strategy failures in a simple two person ``guessing game
- scientific article; zbMATH DE number 1907684 (Why is no real title available?)
- STRATEGIC BEHAVIOR AND INFORMATION TRANSMISSION IN A STYLIZED (SO-CALLED CHINOS) GUESSING GAME
- Psychological pressure and the right to determine the moves in dynamic tournaments -- evidence from a natural field experiment
- How to play (3 3)-games.: A strategy method experiment.
- Competing against experienced and inexperienced players
- Separating the hawks from the doves: evidence from continuous time laboratory games
- Salience and strategy choice in 2 2 games
- David vs. Goliath: An Analysis of Asymmetric Mixed-Strategy Games and Experimental Evidence
- Predicting human behavior in unrepeated, simultaneous-move games
- Laboratory Analysis of the Social and Psychophysiological Aspects of the Behaviour of Participants in the Lemons Market Game
- Rock-paper-scissors play: beyond the win-stay/lose-change strategy
- A comparison of naive and sophisticated subject behavior with game theoretic predictions
- Comparing theories of one-shot play out of treatment
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