Bicubic patches for approximating non-rectangular control-point meshes (Q1821487): Difference between revisions

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Latest revision as of 19:27, 17 June 2024

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Bicubic patches for approximating non-rectangular control-point meshes
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    Bicubic patches for approximating non-rectangular control-point meshes (English)
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    1986
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    Bicubic patches are typically used to define surfaces with a rectangular topology and at each vertex, exactly four patches meet. This paper generalizes this topological constraint, which was first discussed by Bézier. Conditions for smooth piecewise bicubic surfaces are discussed when patches meet in a less restricted way. However, for some cases they result in global conditions.
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    computer aided design
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    computer graphics
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    non-rectangular meshes
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    Bicubic patches
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    smooth piecewise bicubic surfaces
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    global conditions
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