Refinement based on longest-edge and self-similar four-triangle partitions (Q2384517): Difference between revisions

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Latest revision as of 10:41, 27 June 2024

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Refinement based on longest-edge and self-similar four-triangle partitions
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    Refinement based on longest-edge and self-similar four-triangle partitions (English)
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    10 October 2007
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    Mesh quality
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    uniform refinement
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    longest-edge based algorithms
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    bisection
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    numerical experiments
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    finite element
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