Computing equilibria: a computational complexity perspective (Q847807): Difference between revisions

From MaRDI portal
Set OpenAlex properties.
ReferenceBot (talk | contribs)
Changed an Item
 
Property / cites work
 
Property / cites work: Q3395977 / rank
 
Normal rank
Property / cites work
 
Property / cites work: On the impact of combinatorial structure on congestion games / rank
 
Normal rank
Property / cites work
 
Property / cites work: On the Complexity of Numerical Analysis / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3425132 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Subjectivity and correlation in randomized strategies / rank
 
Normal rank
Property / cites work
 
Property / cites work: Nash equilibria in random games / rank
 
Normal rank
Property / cites work
 
Property / cites work: The relative complexity of NP search problems / rank
 
Normal rank
Property / cites work
 
Property / cites work: COMPLEXITY AND REAL COMPUTATION: A MANIFESTO / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3524720 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Average-Case Complexity / rank
 
Normal rank
Property / cites work
 
Property / cites work: On the role of computation in economic theory / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3549720 / rank
 
Normal rank
Property / cites work
 
Property / cites work: New algorithms for approximate Nash equilibria in bimatrix games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3373046 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q5801629 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Settling the complexity of computing two-player Nash equilibria / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q2934594 / rank
 
Normal rank
Property / cites work
 
Property / cites work: On the NP-completeness of finding an optimal strategy in games with common payoffs / rank
 
Normal rank
Property / cites work
 
Property / cites work: On the Sperner lemma / rank
 
Normal rank
Property / cites work
 
Property / cites work: New complexity results about Nash equilibria / rank
 
Normal rank
Property / cites work
 
Property / cites work: The complexity of theorem-proving procedures / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3844775 / rank
 
Normal rank
Property / cites work
 
Property / cites work: The Game World Is Flat: The Complexity of Nash Equilibria in Succinct Games / rank
 
Normal rank
Property / cites work
 
Property / cites work: The complexity of computing a Nash equilibrium / rank
 
Normal rank
Property / cites work
 
Property / cites work: Algorithms – ESA 2005 / rank
 
Normal rank
Property / cites work
 
Property / cites work: On the Complexity of Cooperative Solution Concepts / rank
 
Normal rank
Property / cites work
 
Property / cites work: On the Complexity of Pure-Strategy Nash Equilibria in Congestion and Local-Effect Games / rank
 
Normal rank
Property / cites work
 
Property / cites work: General equilibrium models and homotopy methods / rank
 
Normal rank
Property / cites work
 
Property / cites work: Paths, Trees, and Flowers / rank
 
Normal rank
Property / cites work
 
Property / cites work: The computational complexity of evolutionarily stable strategies / rank
 
Normal rank
Property / cites work
 
Property / cites work: On the Complexity of Nash Equilibria and Other Fixed Points / rank
 
Normal rank
Property / cites work
 
Property / cites work: The complexity of pure Nash equilibria / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4289278 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Calibrated learning and correlated equilibrium / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q5801630 / rank
 
Normal rank
Property / cites work
 
Property / cites work: College Admissions and the Stability of Marriage / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4198056 / rank
 
Normal rank
Property / cites work
 
Property / cites work: The complexity of computing best-response automata in repeated games / rank
 
Normal rank
Property / cites work
 
Property / cites work: The Complexity of Eliminating Dominated Strategies / rank
 
Normal rank
Property / cites work
 
Property / cites work: Nash and correlated equilibria: Some complexity considerations / rank
 
Normal rank
Property / cites work
 
Property / cites work: Reducibility among equilibrium problems / rank
 
Normal rank
Property / cites work
 
Property / cites work: Computational Complexity / rank
 
Normal rank
Property / cites work
 
Property / cites work: Finding Equilibria in Games of No Chance / rank
 
Normal rank
Property / cites work
 
Property / cites work: Adaptive Heuristics / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3549631 / rank
 
Normal rank
Property / cites work
 
Property / cites work: A Simple Adaptive Procedure Leading to Correlated Equilibrium / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q5636862 / rank
 
Normal rank
Property / cites work
 
Property / cites work: On the Computational Complexity of Algorithms / rank
 
Normal rank
Property / cites work
 
Property / cites work: How Hard Is It to Approximate the Best Nash Equilibrium? / rank
 
Normal rank
Property / cites work
 
Property / cites work: Exponential lower bounds for finding Brouwer fixed points / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4506483 / rank
 
Normal rank
Property / cites work
 
Property / cites work: The NP-completeness column / rank
 
Normal rank
Property / cites work
 
Property / cites work: How easy is local search? / rank
 
Normal rank
Property / cites work
 
Property / cites work: Computational economics and economic theory: Substitutes or complements? / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3351186 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4875220 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Totally Balanced Games and Games of Flow / rank
 
Normal rank
Property / cites work
 
Property / cites work: Games of fixed rank: a hierarchy of bimatrix games / rank
 
Normal rank
Property / cites work
 
Property / cites work: A new polynomial-time algorithm for linear programming / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3050157 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4051879 / rank
 
Normal rank
Property / cites work
 
Property / cites work: The complexity of two-person zero-sum games in extensive form / rank
 
Normal rank
Property / cites work
 
Property / cites work: Representations and solutions for game-theoretic problems / rank
 
Normal rank
Property / cites work
 
Property / cites work: Equilibrium Points of Bimatrix Games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4071737 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4369429 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Simple complexity from imitation games / rank
 
Normal rank
Property / cites work
 
Property / cites work: On total functions, existence theorems and computational complexity / rank
 
Normal rank
Property / cites work
 
Property / cites work: Computing a quasi-perfect equilibrium of a two-player game / rank
 
Normal rank
Property / cites work
 
Property / cites work: Potential games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Equilibrium points in <i>n</i> -person games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Non-cooperative games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Linear Automaton Transformations / rank
 
Normal rank
Property / cites work
 
Property / cites work: Finitely Repeated Games with Finite Automata / rank
 
Normal rank
Property / cites work
 
Property / cites work: On players with a bounded number of states / rank
 
Normal rank
Property / cites work
 
Property / cites work: On the complexity of the parity argument and other inefficient proofs of existence / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3221403 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Computing correlated equilibria in multi-player games / rank
 
Normal rank
Property / cites work
 
Property / cites work: On complexity as bounded rationality (extended abstract) / rank
 
Normal rank
Property / cites work
 
Property / cites work: Simple search methods for finding a Nash equilibrium / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3245637 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q5541339 / rank
 
Normal rank
Property / cites work
 
Property / cites work: A method for obtaining digital signatures and public-key cryptosystems / rank
 
Normal rank
Property / cites work
 
Property / cites work: A class of games possessing pure-strategy Nash equilibria / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q5501360 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Potential games with continuous player sets / rank
 
Normal rank
Property / cites work
 
Property / cites work: Hard-to-Solve Bimatrix Games / rank
 
Normal rank
Property / cites work
 
Property / cites work: The Approximation of Fixed Points of a Continuous Mapping / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4070959 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Simple Local Search Problems that are Hard to Solve / rank
 
Normal rank
Property / cites work
 
Property / cites work: The Computational Complexity of Nash Equilibria in Concisely Represented Games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Multiagent Systems / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3392273 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3549719 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3524728 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Orientation in Complementary Pivot Algorithms / rank
 
Normal rank
Property / cites work
 
Property / cites work: An Optimization Approach for Approximate Nash Equilibria / rank
 
Normal rank
Property / cites work
 
Property / cites work: On Computable Numbers, with an Application to the Entscheidungsproblem / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4385524 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3524714 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q5474958 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Extensive-Form Correlated Equilibrium: Definition and Computational Complexity / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4365127 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4910705 / rank
 
Normal rank

Latest revision as of 12:04, 2 July 2024

scientific article
Language Label Description Also known as
English
Computing equilibria: a computational complexity perspective
scientific article

    Statements

    Computing equilibria: a computational complexity perspective (English)
    0 references
    0 references
    19 February 2010
    0 references
    With the development of information technology and computer science, we have a great possibility to solve certain hard optimization problems. Because of this there has been a tremendous growth in the field of approximation algorithms, heuristics and metaheuristics. Before using them, it is important to study computational complexity of a considered problem. This survey explains how complexity theory defines ``hard problems'' and illustrates this definition applying these concepts to several equilibrium problems from game theory. At the end, the discussion regarding implications for the choice how to solve the problem is presented.
    0 references
    0 references
    0 references
    0 references
    0 references
    computational complexity
    0 references
    NP-hardness
    0 references
    NP-completeness
    0 references
    game theory
    0 references
    equilibrium computation
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references