Octree-based, GPU implementation of a continuous cellular automaton for the simulation of complex, evolving surfaces (Q538542): Difference between revisions
From MaRDI portal
Set OpenAlex properties. |
ReferenceBot (talk | contribs) Changed an Item |
||
Property / cites work | |||
Property / cites work: Numerical solution of initial boundary value problems involving maxwell's equations in isotropic media / rank | |||
Normal rank | |||
Property / cites work | |||
Property / cites work: Q4851741 / rank | |||
Normal rank | |||
Property / cites work | |||
Property / cites work: Tree methods for moving interfaces / rank | |||
Normal rank |
Revision as of 01:59, 4 July 2024
scientific article
Language | Label | Description | Also known as |
---|---|---|---|
English | Octree-based, GPU implementation of a continuous cellular automaton for the simulation of complex, evolving surfaces |
scientific article |
Statements
Octree-based, GPU implementation of a continuous cellular automaton for the simulation of complex, evolving surfaces (English)
0 references
25 May 2011
0 references
parallel computing
0 references
dynamic surface
0 references
octree
0 references
graphics processing unit (GPU)
0 references
many-core processors
0 references
cellular automata (CA)
0 references
anisotropic wet etching
0 references
graphical examples
0 references
0 references