Octree-based, GPU implementation of a continuous cellular automaton for the simulation of complex, evolving surfaces (Q538542): Difference between revisions

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Revision as of 01:59, 4 July 2024

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Octree-based, GPU implementation of a continuous cellular automaton for the simulation of complex, evolving surfaces
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    Octree-based, GPU implementation of a continuous cellular automaton for the simulation of complex, evolving surfaces (English)
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    25 May 2011
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    parallel computing
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    dynamic surface
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    octree
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    graphics processing unit (GPU)
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    many-core processors
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    cellular automata (CA)
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    anisotropic wet etching
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    graphical examples
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