Octree-based, GPU implementation of a continuous cellular automaton for the simulation of complex, evolving surfaces (Q538542): Difference between revisions
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Revision as of 03:50, 9 December 2024
scientific article
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English | Octree-based, GPU implementation of a continuous cellular automaton for the simulation of complex, evolving surfaces |
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Octree-based, GPU implementation of a continuous cellular automaton for the simulation of complex, evolving surfaces (English)
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25 May 2011
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parallel computing
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dynamic surface
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octree
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graphics processing unit (GPU)
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many-core processors
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cellular automata (CA)
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anisotropic wet etching
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graphical examples
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