``I'm just a soul whose intentions are good'': the role of communication in noisy repeated games (Q2013382): Difference between revisions

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Latest revision as of 18:42, 16 December 2024

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``I'm just a soul whose intentions are good'': the role of communication in noisy repeated games
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    ``I'm just a soul whose intentions are good'': the role of communication in noisy repeated games (English)
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    17 August 2017
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    cooperation
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    communication
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    prisoner's dilemma
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    repeated games
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    intentions
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