The generation of random equilateral polygons (Q537896): Difference between revisions

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Four popular methods to generate random equilateral polygons in three-space are described: the polygonal folding method, the Grankshaft rotation method, the Hedgehog method, and the triangle method. The authors compare the implementation and efficacy of these procedures, especially with regards to the population distribution of polygons in the space of polygonal knots, the distribution of edge vectors, the local curvature, and the local torsion. The authors give a rigorous proof that the Grankshaft rotation method is ergodic and they also show that this provides a fast, attractive alternative to the polygonal folding method, which was already known to be ergodic.
Property / review text: Four popular methods to generate random equilateral polygons in three-space are described: the polygonal folding method, the Grankshaft rotation method, the Hedgehog method, and the triangle method. The authors compare the implementation and efficacy of these procedures, especially with regards to the population distribution of polygons in the space of polygonal knots, the distribution of edge vectors, the local curvature, and the local torsion. The authors give a rigorous proof that the Grankshaft rotation method is ergodic and they also show that this provides a fast, attractive alternative to the polygonal folding method, which was already known to be ergodic. / rank
 
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Property / reviewed by
 
Property / reviewed by: Nasir N. Ganikhodjaev / rank
 
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Property / Mathematics Subject Classification ID
 
Property / Mathematics Subject Classification ID: 82C41 / rank
 
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Property / Mathematics Subject Classification ID
 
Property / Mathematics Subject Classification ID: 82C32 / rank
 
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Property / zbMATH DE Number
 
Property / zbMATH DE Number: 5898922 / rank
 
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Property / zbMATH Keywords
 
knot space
Property / zbMATH Keywords: knot space / rank
 
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probability of knotting
Property / zbMATH Keywords: probability of knotting / rank
 
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Monte Carlo method
Property / zbMATH Keywords: Monte Carlo method / rank
 
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Pivot method
Property / zbMATH Keywords: Pivot method / rank
 
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polygonal folding
Property / zbMATH Keywords: polygonal folding / rank
 
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Grankshaft rotations
Property / zbMATH Keywords: Grankshaft rotations / rank
 
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Hedgehog method
Property / zbMATH Keywords: Hedgehog method / rank
 
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triangle method
Property / zbMATH Keywords: triangle method / rank
 
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Revision as of 09:29, 1 July 2023

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The generation of random equilateral polygons
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    The generation of random equilateral polygons (English)
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    23 May 2011
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    Four popular methods to generate random equilateral polygons in three-space are described: the polygonal folding method, the Grankshaft rotation method, the Hedgehog method, and the triangle method. The authors compare the implementation and efficacy of these procedures, especially with regards to the population distribution of polygons in the space of polygonal knots, the distribution of edge vectors, the local curvature, and the local torsion. The authors give a rigorous proof that the Grankshaft rotation method is ergodic and they also show that this provides a fast, attractive alternative to the polygonal folding method, which was already known to be ergodic.
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    knot space
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    probability of knotting
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    Monte Carlo method
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    Pivot method
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    polygonal folding
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    Grankshaft rotations
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    Hedgehog method
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    triangle method
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