The following pages link to (Q4223194):
Displaying 50 items.
- A theoretical analysis of temporal difference learning in the iterated prisoner's dilemma game (Q1048261) (← links)
- Reputation versus social learning (Q1125566) (← links)
- A learning approach to auctions (Q1270753) (← links)
- A payoff uncertainty explanation of results in experimental centipede games (Q1279621) (← links)
- Experience-weighted attraction learning in coordination games: Probability rules, heterogeneity, and time-variation (Q1293907) (← links)
- Stochastic approximation algorithms with constant step size whose average is cooperative (Q1296595) (← links)
- Payoff assessments without probabilities: a simple dynamic model of choice (Q1304012) (← links)
- Convergent multiple-timescales reinforcement learning algorithms in normal form games (Q1429103) (← links)
- Riemannian game dynamics (Q1622363) (← links)
- Nash equilibrium seeking for \(N\)-coalition noncooperative games (Q1626894) (← links)
- Security from the adversary's inertia-controlling convergence speed when playing mixed strategy equilibria (Q1630490) (← links)
- Autonomous agents modelling other agents: a comprehensive survey and open problems (Q1639697) (← links)
- The impact of cost uncertainty on Cournot oligopoly game with concave demand function (Q1646085) (← links)
- Mean field game of controls and an application to trade crowding (Q1648897) (← links)
- Matching in the large: an experimental study (Q1651242) (← links)
- Nonatomic potential games: the continuous strategy case (Q1651288) (← links)
- How moral codes evolve in a trust game (Q1651789) (← links)
- The role of implicit motives in strategic decision-making: computational models of motivated learning and the evolution of motivated agents (Q1651836) (← links)
- Cournot vs. Walras: a reappraisal through simulations (Q1655706) (← links)
- Complex dynamic properties of Cournot duopoly games with convex and log-concave demand function (Q1667180) (← links)
- Violations of monotonicity in evolutionary models with sample-based beliefs (Q1672873) (← links)
- Metric gradient flows with state dependent functionals: the Nash-MFG equilibrium flows and their numerical schemes (Q1680332) (← links)
- Selecting efficient correlated equilibria through distributed learning (Q1682711) (← links)
- Large population aggregative potential games (Q1707455) (← links)
- Learning dynamics and norm psychology supports human cooperation in a large-scale prisoner's dilemma on networks (Q1712163) (← links)
- Optimal individual strategies for influenza vaccines with imperfect efficacy and durability of protection (Q1714890) (← links)
- Seven rules to avoid the tragedy of the commons (Q1715265) (← links)
- Stochastic evolutionary dynamics of bimatrix games (Q1715456) (← links)
- Opportunistic conformism (Q1729669) (← links)
- Coevolution of deception and preferences: Darwin and Nash meet Machiavelli (Q1735746) (← links)
- Coordination and evolutionary dynamics: when are evolutionary models reliable? (Q1735757) (← links)
- Bifurcation analysis of the rock-paper-scissors game with discrete-time logit dynamics (Q1737126) (← links)
- On convergence rates of game theoretic reinforcement learning algorithms (Q1737909) (← links)
- An evolutionary analysis of growth and fluctuations with negative externalities (Q1741193) (← links)
- Pretending in dynamic games, alternative outcomes and application to electricity markets (Q1741201) (← links)
- Canonical modeling of anticipatory vaccination behavior and long term epidemic recurrence (Q1752328) (← links)
- Sampled fictitious play is Hannan consistent (Q1753299) (← links)
- A differential game theoretic approach for two-agent collision avoidance with travel limitations (Q1761243) (← links)
- On the convergence of reinforcement learning (Q1779805) (← links)
- On delayed discrete evolutionary dynamics (Q1784185) (← links)
- A mathematical analysis of the long-run behavior of genetic algorithms for social modeling (Q1933789) (← links)
- Self-tuning experience weighted attraction learning in games (Q2370497) (← links)
- Predicting how people play games: A simple dynamic model of choice (Q5928238) (← links)
- Introduction (to the special issue on: Economics and artificial intelligence) (Q5938618) (← links)
- Learning in network contexts: experimental results from simulations (Q5938622) (← links)
- A general class of adaptive strategies (Q5938632) (← links)
- Learning in games by random sampling (Q5938633) (← links)
- Evolution and information in a gift-giving game (Q5952422) (← links)
- Finite-population evolution with rare mutations in asymmetric games (Q5963295) (← links)
- Synchronization in security games (Q6116847) (← links)