Evolution and information in a gift-giving game (Q5952422)

From MaRDI portal

!

This is the item page for this Wikibase entity, intended for internal use and editing purposes. Please use the normal view instead:

scientific article; zbMATH DE number 1688915
Language Label Description Also known as
default for all languages
No label defined
    English
    Evolution and information in a gift-giving game
    scientific article; zbMATH DE number 1688915

      Statements

      Evolution and information in a gift-giving game (English)
      0 references
      6 November 2002
      0 references
      The authors examine the stochastic stability of a process of learning and evolution in a gift-giving game. Overlapping generations of players are randomly matched to play the game. The players may consult information systems to learn about the past behavior of their opponents. If the value of the gift is ``smaller than twice'' (resp. ``more than four times'') the cost, then gifts are ``not given'' (resp. ``exchanged''). In the stochastically stable equilibrium, a unique information system is selected to support cooperation.
      0 references
      evolution
      0 references
      information
      0 references
      learning
      0 references
      repeated games
      0 references
      0 references
      0 references
      0 references

      Identifiers