On a pursuit game on Cayley digraphs (Q1100216)

From MaRDI portal
Revision as of 21:13, 12 July 2023 by Importer (talk | contribs) (‎Created a new Item)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
scientific article
Language Label Description Also known as
English
On a pursuit game on Cayley digraphs
scientific article

    Statements

    On a pursuit game on Cayley digraphs (English)
    0 references
    1987
    0 references
    The author considers a pursuit game on a graph G which was previously studied by A. Quilliot, M. Aigner and M. Fromme, and others; for the rules see e.g. [\textit{M. Aigner} and \textit{M. Fromme}, Discrete Appl. Math. 8, 1-11 (1984; Zbl 0539.05052)]. The main result is that \(\lceil 3k/4\rceil\) pursuers can catch the evader when G is a connected Cayley graph of degree k defined on an Abelian group.
    0 references
    pursuit game
    0 references
    connected Cayley graph
    0 references
    Abelian group
    0 references

    Identifiers