Pages that link to "Item:Q1890914"
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The following pages link to Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term (Q1890914):
Displayed 50 items.
- Aspiration adaptation in the ultimatum minigame. (Q1399525) (← links)
- Learning under limited information. (Q1408635) (← links)
- Bargaining under a deadline: Evidence from the reverse ultimatum game. (Q1416499) (← links)
- Best-reply matching in games. (Q1421925) (← links)
- Unobserved heterogeneity and equilibrium: an experimental study of Bayesian and adaptive learning in normal form games. (Q1427488) (← links)
- Adaptive learning and equilibrium selection in experimental coordination games: An ARCH(1) approach (Q1581905) (← links)
- Rule learning in symmetric normal-form games: Theory and evidence (Q1581910) (← links)
- Learning to speculate: Experiments with artificial and real agents (Q1583444) (← links)
- Evolving market structure: An ACE model of price dispersion and loyalty (Q1583454) (← links)
- An illustration of the essential difference between individual and social learning, and its consequences for computational analyses. (Q1605702) (← links)
- Evolutionary game theory: a renaissance (Q1651914) (← links)
- Macroeconomies as constructively rational games (Q1657437) (← links)
- Experiments on individual strategy updating in iterated snowdrift game under random rematching (Q1664538) (← links)
- An adaptive learning model with foregone payoff information (Q1674985) (← links)
- An allocation game model with reciprocal behavior and its applications in supply chain pricing decisions (Q1686497) (← links)
- Special issue: Information dynamics in artificial societies (IDAS{\@}ESSLLI-14) (Q1698335) (← links)
- The evolution of compositionality in signaling games (Q1698340) (← links)
- Compositional signaling in a complex world (Q1698342) (← links)
- Approximately optimal bidding policies for repeated first-price auctions (Q1761811) (← links)
- Network formation by reinforcement learning: the long and medium run (Q1763191) (← links)
- Fairness, public good, and emotional aspects of punishment behavior (Q1774548) (← links)
- On the convergence of reinforcement learning (Q1779805) (← links)
- Optimal properties of stimulus-response learning models. (Q1818296) (← links)
- A myopic adjustment process leading to best-reply matching. (Q1864817) (← links)
- Fairness and learning: An experimental examination (Q1867022) (← links)
- Aspiration-based and reciprocity-based rules in learning dynamics for symmetric normal-form games (Q1867362) (← links)
- An experiment on learning with limited information: nonconvergence, experimentation cascades, and the advantage of being slow. (Q1885437) (← links)
- An evolutionary approach to explaining cooperative behavior by reciprocal incentives (Q1905051) (← links)
- Self-organization of markets: An example of a computational approach (Q1906178) (← links)
- Equilibrium and reinforcement learning in private-information games: An experimental study (Q1960563) (← links)
- Cycles of learning in the centipede game (Q1972850) (← links)
- An experimental investigation of optimal learning in coordination games (Q1976445) (← links)
- Mathematical modeling of learning from an inconsistent source: a nonlinear approach (Q2012321) (← links)
- Bidirectional optimization from reasoning and learning in games (Q2255189) (← links)
- On loss aversion, level-1 reasoning, and betting (Q2259416) (← links)
- What format for multi-unit multiple-bid auctions? (Q2268989) (← links)
- Behavioural simulations in spot electricity markets (Q2275637) (← links)
- A choice prediction competition for market entry games: an introduction (Q2344932) (← links)
- Self-tuning experience weighted attraction learning in games (Q2370497) (← links)
- Experimental evidence on case-based decision theory (Q2391968) (← links)
- Dynamic benchmark targeting (Q2397633) (← links)
- Contests with group size uncertainty: experimental evidence (Q2411526) (← links)
- Information and learning in oligopoly: an experiment (Q2436307) (← links)
- Evaluating case-based decision theory: predicting empirical patterns of human classification learning (Q2437804) (← links)
- Learning strict Nash equilibria through reinforcement (Q2441216) (← links)
- On the impulse in impulse learning (Q2451416) (← links)
- Dynamic testing of wholesale power market designs: an open-source agent-based framework (Q2461665) (← links)
- Transient and asymptotic dynamics of reinforcement learning in games (Q2462286) (← links)
- Simulating complex social behaviour with the genetic action tree kernel (Q2463403) (← links)
- On the robustness of the winner's curse phenomenon (Q2464655) (← links)