Visibility and intersection problems in plane geometry
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Publication:910213
DOI10.1007/BF02187747zbMath0695.68033OpenAlexW2088617781MaRDI QIDQ910213
Bernard Chazelle, Leonidas J. Guibas
Publication date: 1989
Published in: Discrete \& Computational Geometry (Search for Journal in Brave)
Full work available at URL: https://eudml.org/doc/131096
Analysis of algorithms and problem complexity (68Q25) Computing methodologies and applications (68U99) Convex sets in (2) dimensions (including convex curves) (52A10) Variants of convex sets (star-shaped, ((m, n))-convex, etc.) (52A30)
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Cites Work
- Computing on a free tree via complexity-preserving mappings
- Fractional cascading. I: A data structuring technique
- Fractional cascading. II: Applications
- Linear-time algorithms for visibility and shortest path problems inside triangulated simple polygons
- Optimal shortest path queries in a simple polygon
- Optimal Point Location in a Monotone Subdivision
- Filtering Search: A New Approach to Query-Answering
- An $O(n\log \log n)$-Time Algorithm for Triangulating a Simple Polygon
- Design and implementation of an efficient priority queue
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