Optimal shortest path queries in a simple polygon
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Publication:1823689
DOI10.1016/0022-0000(89)90041-XzbMATH Open0681.68065OpenAlexW2038699153MaRDI QIDQ1823689FDOQ1823689
Authors: Leonidas Guibas, John Hershberger
Publication date: 1989
Published in: Journal of Computer and System Sciences (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/0022-0000(89)90041-x
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Cites Work
Cited In (91)
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- An algorithmic approach to some problems in terrain navigation
- Computing minimum length paths of a given homotopy class
- Parallel methods for visibility and shortest-path problems in simple polygons
- A nearly optimal algorithm for the geodesic Voronoi diagram of points in a simple polygon
- A nearly optimal algorithm for the geodesic Voronoi diagram of points in a simple polygon
- Memory-constrained algorithms for simple polygons
- Approximate Shortest Paths in Polygons with Violations
- Geodesic-preserving polygon simplification
- Digital Deformable Model Simulating Active Contours
- Computing simple paths from given points inside a polygon
- Polynomially solvable cases of the bipartite traveling salesman problem
- Voronoi diagrams for a moderate-sized point-set in a simple polygon
- Shortest paths in simple polygons with polygon-meet constraints
- Computing a Hamiltonian path of minimum Euclidean length inside a simple polygon
- Computing the external geodesic diameter of a simple polygon
- On maximum flows in polyhedral domains
- Implicitly representing arrangements of lines or segments
- Finding a closet visible vertex pair between two polygons
- Largest triangle inside a terrain
- Triangulating a simple polygon in linear time
- An O\((n\log n)\) algorithm for the zoo-keeper's problem
- Fast computation of shortest watchman routes in simple polygons
- Convex hulls in polygonal domains
- Ray shooting in polygons using geodesic triangulations
- Visibility and intersection problems in plane geometry
- Generating random polygons with given vertices
- Shortest Path Queries in Polygonal Domains
- The geodesic 2-center problem in a simple polygon
- Title not available (Why is that?)
- Shortest Paths Help Solve Geometric Optimization Problems in Planar Regions
- The discrete Voronoi game in a simple polygon
- Relative convex hulls in semi-dynamic arrangements
- Two linear-time algorithms for computing the minimum length polygon of a digital contour
- Shortest path planning for a tethered robot
- Dynamic data structures for \(k\)-nearest neighbor queries
- Computing external farthest neighbors for a simple polygon
- A new data structure for shortest path queries in a simple polygon
- Rectilinear paths among rectilinear obstacles
- SEPARATING POINT SETS IN POLYGONAL ENVIRONMENTS
- Homotopic Fréchet distance between curves or, walking your dog in the woods in polynomial time
- Space-time trade-offs for stack-based algorithms
- An O(n log n) ALGORITHM FOR FINDING A SHORTEST CENTRAL LINK SEGMENT
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- Special subgraphs of weighted visibility graphs
- Two Linear-Time Algorithms for Computing the Minimum Length Polygon of a Digital Contour
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- Querying two boundary points for shortest paths in a polygonal domain
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- Shortest Path in a Polygon using Sublinear Space.
- An optimal deterministic algorithm for geodesic farthest-point Voronoi diagrams in simple polygons
- Querying two boundary points for shortest paths in a polygonal domain (extended abstract)
- Efficient piecewise-linear function approximation using the uniform metric
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- Visiting a Polygon on the Optimal Way to a Query Point
- Piercing pairwise intersecting geodesic disks by five points
- Algorithms for Computing Diffuse Reflection Paths in Polygons
- Reprint of: Memory-constrained algorithms for simple polygons
- The geodesic farthest-point Voronoi diagram in a simple polygon
- Piercing pairwise intersecting geodesic disks
- Title not available (Why is that?)
- Approximate Shortest Path Queries Using Voronoi Duals
- Shortest-Path Queries in Geometric Networks
- Shortest path to a segment and quickest visibility queries
- ALGORITHMS FOR DISTANCE PROBLEMS IN PLANAR COMPLEXES OF GLOBAL NONPOSITIVE CURVATURE
- On Romeo and Juliet problems: minimizing distance-to-sight
- Partially walking a polygon
- On Romeo and Juliet problems: minimizing distance-to-sight
- Partially Walking a Polygon
- A divide-and-conquer algorithm for two-point L1 shortest path queries in polygonal domains
- Uniformly monotone partitioning of polygons
- k-PAIRS NON-CROSSING SHORTEST PATHS IN A SIMPLE POLYGON
- Large \(k\)-gons in a 1.5D terrain
- Away from each other
- Approximating the smallest \(k\)-enclosing geodesic disc in a simple polygon
- Efficient \(k\)-center algorithms for planar points in convex position
- Query-points visibility constraint minimum link paths in simple polygons
- The polygon burning problem
- On flipping the Fréchet distance
- k-pairs non-crossing shortest paths in a simple polygon
- A new balanced subdivision of a simple polygon for time-space trade-off algorithms
- Maximal distortion of geodesic diameters in polygonal domains
- FINDING AN OPTIMAL BRIDGE BETWEEN TWO POLYGONS
- IMPROVING SHORTEST PATHS IN THE DELAUNAY TRIANGULATION
- Shortest paths and convex hulls in 2D complexes with non-positive curvature
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