Reprint of: Memory-constrained algorithms for simple polygons
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Publication:390167
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Cites work
- Comparison-based time-space lower bounds for selection
- Computational Complexity
- Computational geometry. Algorithms and applications.
- Computing the visibility polygon using few variables
- Constant-work-space algorithms for geometric problems
- Constant-work-space algorithms for shortest paths in trees and simple polygons
- Data streams: algorithms and applications.
- Improved upper bounds for time-space tradeoffs for selection with limited storage
- Multi-pass geometric algorithms
- Optimal in-place and cache-oblivious algorithms for 3-D convex hulls and 2-D segment intersection
- Optimal shortest path queries in a simple polygon
- Selection and sorting with limited storage
- Selection from read-only memory and sorting with minimum data movement
- Slicing an ear using prune-and-search
- Space-efficient algorithms for computing the convex hull of a simple polygonal line in linear time
- Space-efficient planar convex hull algorithms
- Space-time trade-offs for stack-based algorithms
- Towards in-place geometric algorithms and data structures
- Triangulating Simple Polygons and Equivalent Problems
- Triangulating a simple polygon
- Triangulating a simple polygon in linear time
- Triangulation and shape-complexity
- Undirected connectivity in log-space
- Upper bounds for time-space trade-offs in sorting and selection
Cited in
(9)- Extra space during initialization of succinct data structures and dynamical initializable arrays
- A framework for in-place graph algorithms
- Space-efficient algorithms for maximum cardinality search, its applications, and variants of BFS
- Space efficient linear time algorithms for BFS, DFS and applications
- scientific article; zbMATH DE number 2080878 (Why is no real title available?)
- Biconnectivity, \(st\)-numbering and other applications of DFS using \(O(n)\) bits
- Space-efficient biconnected components and recognition of outerplanar graphs
- Optimal In-place Algorithms for Basic Graph Problems
- Frameworks for designing in-place graph algorithms
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