Space-efficient algorithms for computing the convex hull of a simple polygonal line in linear time
DOI10.1016/J.COMGEO.2005.11.005zbMATH Open1089.65014OpenAlexW2065822517MaRDI QIDQ2489016FDOQ2489016
Authors: Timothy M. Chan, Hervé Brönnimann
Publication date: 16 May 2006
Published in: Computational Geometry (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.comgeo.2005.11.005
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Cites Work
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Cited In (21)
- A new algorithm for computing the convex hull of a planar point set
- Space-efficient planar convex hull algorithms
- LATIN 2004: Theoretical Informatics
- A linear-time algorithm for solving the strong hidden-line problem in a simple polygon
- Optimal in-place and cache-oblivious algorithms for 3-D convex hulls and 2-D segment intersection
- Cartographic line simplification and polygon CSG formulae in \(O(n\log^* n)\) time
- Title not available (Why is that?)
- Memory-constrained algorithms for simple polygons
- Optimal time-space tradeoff for the 2D convex-hull problem
- In-place algorithms for computing (Layers of) maxima
- Covering paths for planar point sets
- Biconnectivity, \(st\)-numbering and other applications of DFS using \(O(n)\) bits
- Title not available (Why is that?)
- Space efficient linear time algorithms for BFS, DFS and applications
- Simplified linear-time Jordan sorting and polygon clipping
- Title not available (Why is that?)
- Space-time trade-offs for stack-based algorithms
- An algorithm to find the lineality space of the positive hull of a set of vectors
- A linear-time algorithm to compute the triangular hull of a digital object
- Memory efficient algorithms for cactus graphs and block graphs
- Reprint of: Memory-constrained algorithms for simple polygons
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