Finding the convex hull of a simple polygon
DOI10.1016/0196-6774(83)90013-5zbMATH Open0532.68072OpenAlexW1964869106WikidataQ106189157 ScholiaQ106189157MaRDI QIDQ5896232FDOQ5896232
Publication date: 1983
Published in: Journal of Algorithms (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/0196-6774(83)90013-5
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- An efficient algorithm for finding the CSG representation of a simple polygon
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- Generalized Delaunay triangulation for planar graphs
- Multilevel Monte Carlo front-tracking for random scalar conservation laws
- Robust explicit estimators using the power-weighted repeated medians
- Constructing the convex hull of a partially sorted set of points
- Polynomial algorithms for guillotine cutting of a rectangle into small rectangles of two kinds
- Method of orienting curves for determining the convex hull of a finite set of points in the plane
- Algorithms for subpath convex hull queries and ray-shooting among segments
- THE ONION DIAGRAM: A VORONOI-LIKE TESSELLATION OF A PLANAR LINE SPACE AND ITS APPLICATIONS
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- A linear time algorithm for finding all farthest neighbors in a convex polygon
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- A simple algorithm for computing the smallest enclosing circle
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- Some Computational Aspects of Geodesic Convex Sets in a Simple Polygon
- Linear-time algorithms for visibility and shortest path problems inside triangulated simple polygons
- A linear time algorithm to remove winding of a simple polygon
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- The Bohnenblust-Spitzer algorithm and its applications
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- On computing the closest boundary point on the convex hull
- Optimal time bounds for some proximity problems in the plane
- COMPUTATIONAL AND STRUCTURAL ADVANTAGES OF CIRCULAR BOUNDARY REPRESENTATION
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