Optimal in-place and cache-oblivious algorithms for 3-D convex hulls and 2-D segment intersection
DOI10.1016/J.COMGEO.2010.04.005zbMATH Open1254.65033OpenAlexW2044633855MaRDI QIDQ991174FDOQ991174
Authors: Timothy M. Chan, Eric Y. Chen
Publication date: 2 September 2010
Published in: Computational Geometry (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.comgeo.2010.04.005
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Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Numerical aspects of computer graphics, image analysis, and computational geometry (65D18)
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Cited In (9)
- Optimal in-place algorithms for 3-D convex hulls and 2-D segment intersection
- Memory-constrained algorithms for simple polygons
- Optimal time-space tradeoff for the 2D convex-hull problem
- The projector algorithm: a simple parallel algorithm for computing Voronoi diagrams and Delaunay graphs
- In-place algorithms for computing a largest clique in geometric intersection graphs
- Instance-optimal geometric algorithms
- Intersections and circuits in sets of line segments
- Title not available (Why is that?)
- Reprint of: Memory-constrained algorithms for simple polygons
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