Space-efficient geometric divide-and-conquer algorithms
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Cites work
- scientific article; zbMATH DE number 2086251 (Why is no real title available?)
- scientific article; zbMATH DE number 3569833 (Why is no real title available?)
- scientific article; zbMATH DE number 3303654 (Why is no real title available?)
- Applications of random sampling in computational geometry. II
- Asymptotically efficient in-place merging
- Introduction to algorithms
- LATIN 2004: Theoretical Informatics
- Sorting multisets stably in minimum space
- Stable minimum space partitioning in linear time
- Time bounds for selection
- Towards in-place geometric algorithms and data structures
Cited in
(11)- Optimal in-place and cache-oblivious algorithms for 3-D convex hulls and 2-D segment intersection
- scientific article; zbMATH DE number 7561401 (Why is no real title available?)
- In-place algorithms for computing (Layers of) maxima
- Intersections and circuits in sets of line segments
- Variations of largest rectangle recognition amidst a bichromatic point set
- Space-efficient plane-sweep algorithms
- Rectilinear path problems in restricted memory setup
- An in-place algorithm for Klee's measure problem in two dimensions
- Line-segment intersection made in-place
- Memory efficient algorithms for cactus graphs and block graphs
- Prune-and-search with limited workspace
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