Convex hulls of finite sets of points in two and three dimensions
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Publication:4110607
General topics in the theory of software (68N01) Pattern recognition, speech recognition (68T10) Analysis of algorithms and problem complexity (68Q25) Symbolic computation and algebraic computation (68W30) Convex sets in (2) dimensions (including convex curves) (52A10) Algorithms in computer science (68W99) Convex sets in (3) dimensions (including convex surfaces) (52A15)
Cited in
(only showing first 100 items - show all)- Distribution-sensitive algorithms
- Geometric medians
- On the two-dimensional Davenport-Schinzel problem
- Linear time algorithms for convex and monotone approximation
- An n log n algorithm for determining the congruity of polyhedra
- Linear programming approaches to the convex hull problem in \(\mathbb{R}^ m\)
- A note on the expected time required to construct the outer layer
- Finding extreme points in three dimensions and solving the post-office problem in the plane
- Linear time approximation of 3D convex polytopes
- Finding transversals for sets of simple geometric figures
- An O(n) algorithm for discrete n-point convex approximation with applications to continuous case
- Outlier respecting points approximation
- A reevaluation of an efficient algorithm for determining the convex hull of a finite planar set
- A new duality result concerning Voronoi diagrams
- Quasi-convex optimization
- Edge-skeletons in arrangements with applications
- LR-visibility in polygons
- Lower bounds for maximal and convex layers problems
- An efficient algorithm for the three-dimensional diameter problem
- A lower bound on the complexity of the convex hull problem for simple polyhedra
- Random convex hulls and extreme value statistics
- Space-efficient planar convex hull algorithms
- Inconstancy of finite and infinite sequences
- Mathematical morphological operations of boundary-represented geometric objects.
- Hausdorff approximation of 3D convex polytopes
- \(\alpha\)-concave hull, a generalization of convex hull
- Two algorithms for constructing a Delaunay triangulation
- QuickhullDisk: a faster convex hull algorithm for disks
- Inner -approximation of the convex hull of finite sets
- Parallel computational geometry
- How to reduce the average complexity of convex hull finding algorithms
- Finding the intersection of two convex polyhedra
- Geometric containment and vector dominance
- On determining the on-line minimax linear fit to a discrete point set in the plane
- An approximate algorithm for computing multidimensional convex hulls
- Pargeo: a library for parallel computational geometry
- Computing smallest convex intersecting polygons
- New parallel algorithms for convex hull and triangulation in 3-dimensional space
- Robust gift wrapping for the three-dimensional convex hull
- Derandomizing an output-sensitive convex hull algorithm in three dimensions
- Optimal in-place and cache-oblivious algorithms for 3-D convex hulls and 2-D segment intersection
- ALGORITHMS FOR DISTANCE PROBLEMS IN PLANAR COMPLEXES OF GLOBAL NONPOSITIVE CURVATURE
- A new O(n \,n) algorithm for computing the intersection of convex polygons
- Geometric complexity of some location problems
- Bisections and ham-sandwich cuts of convex polygons and polyhedra
- A note on finding convex hulls via maximal vectors
- Self-stabilizing gathering with strong multiplicity detection
- Evaluation of sphericity error from coordinate measurement data using computational geometric techniques
- Representing geometric structures in \(d\) dimensions: Topology and order
- Orthogonal weightet linear \(L_ 1\) and \(L_ \infty\) approximation and applications
- Tetrahedrizing point sets in three dimensions
- The \(\gamma\)-neighborhood graph
- O(n) algorithms for discrete n-point approximation by quasi-convex functions
- An efficient algorithm for construction of the power diagram from the voronoi diagram in the plane
- Octagonal and hexadecagonal cut algorithms for finding the convex hull of finite sets with linear time complexity
- Voronoi diagrams and arrangements
- Computing depth contours of bivariate point clouds
- An optimal convex hull algorithm in any fixed dimension
- Fuzzy clustering using the convex hull as geometrical model
- On the randomized construction of the Delaunay tree
- Convex hulls of spheres and convex hulls of disjoint convex polytopes
- A simpler linear-time algorithm for intersecting two convex polyhedra in three dimensions
- Extended box clustering for classification problems
- Efficient Algorithms to Test Digital Convexity
- The Persistent Homology of Cyclic Graphs
- Maintaining multiple representations of dynamic data structures
- On computing approximate convex hulls
- Efficiently testing digital convexity and recognizing digital convex polygons
- A time-optimal parallel algorithm for three-dimensional convex hulls
- On finding the convex hull of a simple polygon
- Comments on convex hull of a finite set of points in two dimensions
- Structural health monitoring of tall buildings with numerical integrator and convex-concave hull classification
- Another efficient algorithm for convex hulls in two dimensions
- Voronoi diagrams from convex hulls
- Applications of random sampling in computational geometry. II
- Optimal output-sensitive convex hull algorithms in two and three dimensions
- A dual approach for the continuous collapsing knapsack problem
- Fast linear expected-time algorithms for computing maxima and convex hulls
- Optimal algorithms for symmetry detection in two and three dimensions
- On the (n n) lower bound for convex hull and maximal vector determination
- Optimal parallel algorithms for computing convex hulls and for sorting
- Parallel algorithms for some functions of two convex polygons
- Parallel construction of subdivision hierarchies
- The complexity of linear programming
- Fast and efficient computation of additively weighted Voronoi cells for applications in molecular biology
- Maintenance of configurations in the plane
- A new variational approach based on level-set function for convex hull problem with outliers
- Output-sensitive results on convex hulls, extreme points, and related problems
- Divide and conquer for linear expected time
- Finding the intersection of n half-spaces in time O(n log n)
- Approximating spheres and sphere patches
- A novel algorithm for finding convex hull of a generic polygon with simulation of progressively supporting elastic lines
- Optimal, output-sensitive algorithms for constructing planar hulls in parallel
- A simple algorithm for building the 3-D convex hull
- Maintaining Extremal Points and Its Applications to Deciding Optimal Orientations
- Some dynamic computational geometry problems
- Computing minimum-area rectilinear convex hull and L-shape
- A comparison of sequential Delaunay triangulation algorithms.
- Modélisation et optimisation numérique pour la reconstruction d'un polyèdre à partir de son image gaussienne généralisée
- Online multivariate changepoint detection: leveraging links with computational geometry
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