Computational geometry. Algorithms and applications.
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Publication:5452284
zbMATH Open1140.68069MaRDI QIDQ5452284FDOQ5452284
Authors: Mark de Berg, Otfried Cheong, Marc Van Kreveld, Mark H. Overmars
Publication date: 25 March 2008
Recommendations
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- Stronger Tradeoffs for Orthogonal Range Querying in the Semigroup Model
- On dominating set of some subclasses of string graphs
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- An algorithmic framework for the single source shortest path problem with applications to disk graphs
- Approximation algorithms on consistent dynamic map labeling
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- Gathering by repulsion
- Maximizing ink in partial edge drawings of \(k\)-plane graphs
- Eliminating depth cycles among triangles in three dimensions
- On efficient computation of inter-simplex Chebyshev distance for voxelization of 2-manifold surface
- Removing depth-order cycles among triangles: an algorithm generating triangular fragments
- Emerging spanning trees in the work of Candilis-Josic-Woods
- Subquadratic algorithms for some \textsc{3sum}-hard geometric problems in the algebraic decision-tree model
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- Star-quadtrees and guard-quadtrees: I/O-efficient indexes for fat triangulations and low-density planar subdivisions
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- Geometric Packing under Nonuniform Constraints
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- Higher-order adaptive finite difference methods for fully nonlinear elliptic equations
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- Time-space trade-offs for triangulations and Voronoi diagrams
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- Lagrangian numerical methods for ocean biogeochemical simulations
- The lion and man game on polyhedral surfaces with obstacles
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- Reachability problems for transmission graphs
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- A fast algorithm for computing irreducible triangulations of closed surfaces in \(\mathbb{E}^d\)
- STL*: extending signal temporal logic with signal-value freezing operator
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