Digital Deformable Model Simulating Active Contours
DOI10.1007/978-3-642-04397-0_18zbMATH Open1261.68141OpenAlexW1516327362MaRDI QIDQ3648785FDOQ3648785
Authors: François de Vieilleville, Jacques-Olivier Lachaud
Publication date: 1 December 2009
Published in: Discrete Geometry for Computer Imagery (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-642-04397-0_18
Recommendations
Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Computing methodologies for image processing (68U10) Computational aspects related to convexity (52B55)
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Cited In (11)
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- Title not available (Why is that?)
- A polygonal approximation for general 4-contours corresponding to weakly simple curves
- Title not available (Why is that?)
- Dynamic particle systems for object structure extraction
- Combining topological maps, multi-label simple points, and minimum-length polygons for efficient digital partition model
- Faithful polygonal representation of the convex and concave parts of a digital curve
- Two linear-time algorithms for computing the minimum length polygon of a digital contour
- Title not available (Why is that?)
- GLOBAL DEFORMABLE SURFACE OPTIMIZATION USING ADAPTIVE CONSTRAINTS AND PENALTIES
- Dynamic minimum length polygon
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