Geodesic-preserving polygon simplification
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Publication:5261017
DOI10.1142/S0218195914600097zbMATH Open1331.68239arXiv1309.3858MaRDI QIDQ5261017FDOQ5261017
T. Hackl, Alexander Pilz, Matias Korman, Birgit Vogtenhuber, Oswin Aichholzer
Publication date: 1 July 2015
Published in: International Journal of Computational Geometry & Applications (Search for Journal in Brave)
Abstract: Polygons are a paramount data structure in computational geometry. While the complexity of many algorithms on simple polygons or polygons with holes depends on the size of the input polygon, the intrinsic complexity of the problems these algorithms solve is often related to the reflex vertices of the polygon. In this paper, we give an easy-to-describe linear-time method to replace an input polygon by a polygon such that (1) contains , (2) has its reflex vertices at the same positions as , and (3) the number of vertices of is linear in the number of reflex vertices. Since the solutions of numerous problems on polygons (including shortest paths, geodesic hulls, separating point sets, and Voronoi diagrams) are equivalent for both and , our algorithm can be used as a preprocessing step for several algorithms and makes their running time dependent on the number of reflex vertices rather than on the size of .
Full work available at URL: https://arxiv.org/abs/1309.3858
Recommendations
Data structures (68P05) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)
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Cited In (8)
- Piercing pairwise intersecting geodesic disks
- Kinetic Geodesic Voronoi Diagrams in a Simple Polygon
- Title not available (Why is that?)
- Approximating the smallest \(k\)-enclosing geodesic disc in a simple polygon
- On simplifying shapes by subjecting them to collinearity constraints
- Shortcut hulls: vertex-restricted outer simplifications of polygons
- Plane geodesic spanning trees, Hamiltonian cycles, and perfect matchings in a simple polygon
- Polygon simplification by minimizing convex corners
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