Two Linear-Time Algorithms for Computing the Minimum Length Polygon of a Digital Contour
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Cites work
- A note on minimal length polygonal approximation to a digitized contour
- Certain words on the real projective line
- Combinatorics on Words
- Factorizing words over an ordered alphabet
- scientific article; zbMATH DE number 437533 (Why is no real title available?)
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- Lyndon + Christoffel = digitally convex
- Minimum-Perimeter Polygons of Digitized Silhouettes
- Necklaces of beads in k colors and k-ary de Bruijn sequences
- On piecewise linear approximation of planar Jordan curves
- On-line construction of the convex hull of a simple polyline
- Optimal shortest path queries in a simple polygon
- Sturmian words, Lyndon words and trees
Cited in
(13)- Digital straight segment filter for geometric description
- A polygonal approximation for general 4-contours corresponding to weakly simple curves
- A linear time combinatorial algorithm to compute the relative orthogonal convex hull of digital objects
- Faithful polygonal representation of the convex and concave parts of a digital curve
- Tight bounds in the quadtree complexity theorem and the maximal number of pixels crossed by a curve of given length
- Combining topological maps, multi-label simple points, and minimum-length polygons for efficient digital partition model
- Dynamic minimum length polygon
- Combinatorial Image Analysis
- A linear time and space algorithm for detecting path intersection in \(\mathbb Z^d\)
- Computing the minimal perimeter polygon for digital objects in the triangular tiling
- Decomposition of rational discrete hyperplanes
- Computing the minimal perimeter polygon for sets of rectangular tiles based on visibility cones
- Two linear-time algorithms for computing the minimum length polygon of a digital contour
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