An optimal deterministic algorithm for geodesic farthest-point Voronoi diagrams in simple polygons
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An optimal deterministic algorithm for geodesic farthest-point Voronoi diagrams in simple polygons (scientific article; zbMATH DE number 7729240)
An optimal deterministic algorithm for geodesic farthest-point Voronoi diagrams in simple polygons (scientific article; zbMATH DE number 7729240)
Abstract: Given a set of point sites in a simple polygon of vertices, we consider the problem of computing the geodesic farthest-point Voronoi diagram for in . It is known that the problem has an time lower bound. Previously, a randomized algorithm was proposed [Barba, SoCG 2019] that can solve the problem in expected time. The previous best deterministic algorithms solve the problem in time [Oh, Barba, and Ahn, SoCG 2016] or in time [Oh and Ahn, SoCG 2017]. In this paper, we present a deterministic algorithm of time, which is optimal. This answers an open question posed by Mitchell in the Handbook of Computational Geometry two decades ago.
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Cited in
(6)- Maximizing Voronoi regions of a set of points enclosed in a circle with applications to facility location
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