A New Pebble Game that Characterizes Parallel Complexity Classes
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Publication:3835026
DOI10.1137/0218036zbMath0678.68047OpenAlexW2058868103MaRDI QIDQ3835026
Martin Tompa, H. Venkateswaran
Publication date: 1989
Published in: SIAM Journal on Computing (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1137/0218036
Analysis of algorithms and problem complexity (68Q25) 2-person games (91A05) Circuits, networks (94C99)
Related Items (13)
Speedup of determinism by alternation for multidimensional Turing machines ⋮ Positive and negative proofs for circuits and branching programs ⋮ The complexity of short two-person games ⋮ Properties that characterize LOGCFL ⋮ Pebbling dynamic graphs in minimal space ⋮ Succinct certification of monotone circuits ⋮ Characterizing Valiant's algebraic complexity classes ⋮ Functions computable in polynomial space ⋮ Two dynamic programming algorithms for which interpreted pebbling helps ⋮ Non-commutative arithmetic circuits: depth reduction and size lower bounds ⋮ Rounds versus time for the two person pebble game ⋮ Monomials in arithmetic circuits: complete problems in the counting hierarchy ⋮ Speedups of deterministic machines by synchronous parallel machines
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