Curves and Surfaces for Computer Graphics
Publication:5705383
DOI10.1007/0-387-28452-4zbMath1083.65022OpenAlexW4213056881MaRDI QIDQ5705383
Publication date: 8 November 2005
Full work available at URL: https://doi.org/10.1007/0-387-28452-4
textbookcomputer graphicsBézier curvepolynomial interpolationde Casteljau algorithmsubdivision methodsgeometric modellingsweep surfaceCoons surface patchrendering algorithmMathematica codesFerguson surface patchsplines and B-splines
Numerical computation using splines (65D07) Introductory exposition (textbooks, tutorial papers, etc.) pertaining to computer science (68-01) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Numerical aspects of computer graphics, image analysis, and computational geometry (65D18) Numerical interpolation (65D05) Computer-aided design (modeling of curves and surfaces) (65D17) Introductory exposition (textbooks, tutorial papers, etc.) pertaining to numerical analysis (65-01) Descriptive geometry (51N05)
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