The theory of search games and rendezvous. (Q1416614)

From MaRDI portal
Revision as of 08:45, 14 March 2024 by Daniel (talk | contribs) (‎Created claim: MaRDI profile type (P1460): MaRDI publication profile (Q5976449), #quickstatements; #temporary_batch_1710401496743)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
scientific article
Language Label Description Also known as
English
The theory of search games and rendezvous.
scientific article

    Statements

    The theory of search games and rendezvous. (English)
    0 references
    0 references
    0 references
    15 December 2003
    0 references
    The referred book deals with a specific autonomous problem of search and rendezvous of two players called searcher and hider. Two basic types of such games differing in the motivation of the hider are studied in two main parts of the book. In both of them the searcher aims to minimize the time of searching. In the search problem, the game is antagonistc and the hider wishes to maximize that time, meanwhile in the rendezvous search both players wish to meet as soon as possible. In both of these main parts the games in compact spaces and the games on unbounded domains are considered separately. For the search game the cases of immobile and mobile hider are distinguished. The rendezvous search is, in separate sections, focused on some specific cases like rendezvous on labeled network, unlabeled circle, search on graph, on line and in higher dimensions.
    0 references
    game
    0 references
    differential game
    0 references
    search game
    0 references
    rendezvous search
    0 references
    pursuit game
    0 references
    searcher
    0 references
    hider
    0 references
    0 references

    Identifiers

    0 references
    0 references
    0 references
    0 references
    0 references