Dynamic Programming Principle for tug-of-war games with noise (Q3118690)

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Dynamic Programming Principle for tug-of-war games with noise
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    Dynamic Programming Principle for tug-of-war games with noise (English)
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    5 March 2012
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    zero sum game
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    tug-of-war game
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    dynamic programming
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    quasioptimal strategies
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    Markovian strategies
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