Pages that link to "Item:Q1196628"
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The following pages link to Population monotonic allocation schemes for cooperative games with transferable utility (Q1196628):
Displaying 50 items.
- A precedence constraint value revisited (Q286200) (← links)
- A constrained egalitarian solution for convex multi-choice games (Q287618) (← links)
- Pooling of spare parts between multiple users: how to share the benefits? (Q297192) (← links)
- Absence-proofness: group stability beyond the core (Q328552) (← links)
- On the core of cooperative queueing games (Q408409) (← links)
- Population solidarity, population fair-ranking, and the egalitarian value (Q422350) (← links)
- Some recursive definitions for linear values of cooperative TU games (Q457866) (← links)
- Axiomatic characterizations of the weighted solidarity values (Q459145) (← links)
- Weakly monotonic solutions for cooperative games (Q472188) (← links)
- A note: characterizations of convex games by means of population monotonic allocation schemes (Q480849) (← links)
- The non-emptiness of the weak sequential core of a transferable utility game with uncertainty (Q516045) (← links)
- The nucleolus of a standard tree game revisited: a study of its monotonicity and computational properties (Q532713) (← links)
- Solidarity in games with a coalition structure (Q607264) (← links)
- Monotonicity of social welfare optima (Q608542) (← links)
- On cooperative games with large monotonic core (Q621746) (← links)
- The monoclus of a coalitional game (Q632964) (← links)
- Population monotonicity in a general model with indivisible goods (Q672777) (← links)
- Connection problems in mountains and monotonic allocation schemes. (Q699516) (← links)
- Cooperative games with fuzzy coalitions and fuzzy characteristic functions (Q834449) (← links)
- Cooperation in dividing the cake (Q845582) (← links)
- Sequencing games with repeated players (Q926369) (← links)
- \(p\)-additive games: a class of totally balanced games arising from inventory situations with temporary discounts (Q926590) (← links)
- Production-inventory games and PMAS-games: Characterizations of the Owen point (Q931787) (← links)
- An extension of cooperative fuzzy games (Q969567) (← links)
- Population monotonic path schemes for simple games (Q993500) (← links)
- Regular population monotonic allocation schemes (Q997937) (← links)
- Production-inventory games: A new class of totally balanced combinatorial optimization games (Q1002332) (← links)
- Convex multi-choice games: characterizations and monotonic allocation schemes (Q1026790) (← links)
- Convex interval games (Q1040025) (← links)
- Deposit games with reinvestment (Q1044100) (← links)
- The Shapley value and average convex games (Q1260981) (← links)
- Population monotonicity in economies with one indivisible good (Q1278569) (← links)
- Double-edged population monotonicity of Walrasian equilibrium -- a note on the nature of competition (Q1296495) (← links)
- A necessary and sufficient condition for the convexity in oligopoly games (Q1296504) (← links)
- Airport problems and consistent allocation rules. (Q1303885) (← links)
- Operations research games: A survey. (With comments and rejoinder) (Q1348703) (← links)
- On the game-theoretic structure of public-good economies (Q1376986) (← links)
- Multiple public goods, lexicographic preferences, and single-plateaued preference rules. (Q1399521) (← links)
- Convex fuzzy games and participation monotonic allocation schemes. (Q1413852) (← links)
- Minimum cost spanning tree games and population monotonic allocation schemes. (Q1420413) (← links)
- Inventory games. (Q1426696) (← links)
- A coalitional power value for set games (Q1432854) (← links)
- Axiomatization and implementation of a class of solidarity values for TU-games (Q1698957) (← links)
- Pooling of critical, low-utilization resources with unavailability (Q1703466) (← links)
- Clan information market games (Q1707533) (← links)
- Cost allocation for cooperative inventory consolidation problems (Q1709955) (← links)
- On the existence of population-monotonic solutions on the domain of quasi-convex games (Q1727956) (← links)
- Decomposing a balanced game: a necessary and sufficient condition for the nonemptiness of the core (Q1730143) (← links)
- The degree and cost adjusted folk solution for minimum cost spanning tree games (Q1735782) (← links)
- Collaborative replenishment in the presence of intermediaries (Q1754069) (← links)